One thing that is slightly buggging me with the shoot/move mechanic of the game is that you cannot coordinate ships in formation.
E.g 2 corvettes in close formation flanking around the giant triangle of doom.
Sequence of play would be
1. First corvette fires, then moves.
2. Vic fires back at the first corvette, then moves, showing a different facing to the second corvette.
3. Second corvette fires, but because the vic has moved, its on a different face, even though it was supposed to be in formation with the first vet.
4. Second corvette moves, but because the vic has moved, it cant maintain formation with the first vette, even though it should be in close formation
As you can see its a bit disjointed. What I propose is a mechanic for grouping ships together into divisions to effect better coord. Something like this
Title (10)- Division Leader -small ship only
"Declare up to 3 other ships of the same hull type as a division. Whilst within movement range 1 of this ship, the ships of a division can be activated as one, after all other ships have been activated."
I've restricted it to small ships as I believe that is fitting with the lore. As to going after all other sips, I believe (well Im in the Navy, so I know) it takes greater effort to coordinate ships in close formation during a battle than a single ship alone and unafraid.