I am excited about Auto Thrusters because the Interceptors needed a buff vs the turret heavy meta. However, the little Range 3 catch all part kinda ruffles my feathers because it does nerf any ship taking a Range 3 shot at another ship equipped with AT. I'm sure that AT could have been done specifically for weapons firing out of arc, but since it's already on its way, I'm over it and gladly accept it so my pool of Interceptors can wreck shop during league matches.
AT did need a more general benefit due to there being only five ships with turrets and only 3 of them being actual problems (well, 2.5 for the YT-2400)
2 points don't seem like much until you get to list building and then it's an integral thing to consider. Without the range 3 benefit, it'd basically have to be 0 points (though eating up a mod slot would still bite when it only works on such a tiny % of available ships).
Currently yes it feels like AT would be viable just as an anti-turret mechanisms because you see the 3 fatties freaking everywhere, but FFG has to plan ahead.
That is a very optimistic view, one which I definitely agree with.