I have invested around $1500 In this game. My rebel and imperial sides are both very well rounded out and I try to make it so my friends can come play any ship or side at my house.
My frustration is people like Ficklegreendice, hobowhatever or others who simply want imperial to be overpowered no matter the cost to this game actually working.
Even Nova squadran radio, which I do love to listen to seems packed full of Imperial homers. In their review of upcoming autothrusters changes the guys at NOVA were saying squints were now going to be "Indestrucable" to turrents and how great that was. Really? Indestructible to turrets is great and fun for everyone? 60-70% of rebel ships are dependant on turrents so ya real fun to have that many ships thrown in the garbage.
Rebel issues post AT
HWK - Turret ship, useless with AT, ZERO offense against AT
Rebel Y - Turret reliant, crappy dial (oh you can waste one useful droid slot for better dial but no ept for name so still crap). Scum Y is not so bad more upgrade opportunities. he scum YT upgrade is NOT ENOUGH to make rebel Ys worth their salt due to lacking named EPT.
YT-1300 - Classic ship, every empire player hates, it seems. Odd Ties and squints never left winning lists at tourneys. Nice double standard for Imp homers. I do understand frustration with "Flavor of the month" but many folks seem to want to destroy this ship. Um how about you learn to fly against it? Rock paper scissors, i.e. different builds work better against others is the game. But Empire homers cant do that, squints HAVE to kill everything, and if they die to easily against something its the games fault, not theirs. Funny thing is squints have made final tables and still this Empire whining. Soontir is still a top dog period.
YT-2400 Honestly this ship is ok... but the doughnut hole is a serious weakness and I see little reason to fear this ship. With AT this ship is pretty lame.
X-wing - Decent ship all around. However against hyper agile Squint, named advanced, Named phantom, x wings suck. they get owned, anyone trying to say their are awesome against what the empire will autoplay (Interceptors,advanced, phantom) you are either not actually playing x wings or twisting reality to suit a pro empire stance.
B wings - Bright spot in rebel build. tough and with advanced sensors good knife fighter. But named bwings still suck even with aces expansion. Crew slots are nice however.
Z-95 - Not as good as tie but good swarm ship. But swarm ship against new Empire auto-build (Interceptor, advanced, Phantom) is useless.
A-Wing - Hypermobile, ZERO offense. If you enjoy using papercuts to try to kill an elephant this this is your ship. Have fun. Honestly it is a fun ship to fly, but overpriced even with refit for its offense.
E-Wing - Overpriced but Corran is the only rebel ship that with AS is a decent phantom, squint, advanced killer or will be after changes. Again overcosted and ONLY corran is worth anything in killing high PS hypermobile empire ships.
Again, even though I play rebels a lot because my friends prefer to be "the bad guys" for fun I still can and do play Empire well. And I am very very very glad that the tie advanced is FINALLY getting revamped. I do have serious concerns Vader will be way way OP however. Again as per Nova squad radio Vader is the best pilot in the game, but the ship sucked. Now his action economy will simply be insane. Autohits or extra crits plus 4-5 actions a round will be totally ridiculous.
Empire players seem to want game balance except when it applies to themselves. This game after AT and the Advanced changes will simply be Empire versus Scum. Again I am invested in ALL sides and this is UNACCEPTABLE to me as a player and investor. Real fun to have a one sided game.
Ok this is a bit of a rant but my main points are this
1 - Empire homers are 80-90% of the posters on this board, or even my favorite podcast Nova squadron.
2 Empire homers honestly do not seem to care about real game balance, only their specific interest in how this game should run or fly. Ficklegreendice, Hobowhater etc im looking at you. And Chad from Nova you too sorry man, I do enjoy your show thanks though.
3 - After Scum releases AT, and we get the advanced fix (Which I DO LIKE) this game will be VERY VERY ANTI Rebel as rebels are so turret dependent and VERY little to offset hyper mobile ships.
My Conclusion - Game post scum, AT and advanced fixes will essentially be a 2 faction game. Scum and Empire. Half of my $1500 (Rebels) will be useless and that is EXTREMELY frustrating.
