Hello,
We played the first session of a campaign on friday and on the very first dungeon level we got dungeon 6, The Gauntlet. At first I was very confused about the rune locked doors as nothing is said about them anywhere, so I looked up a few blogs and did a search here and found that the named can open them.
What I am confused about is the way it was played as compared to what I have read from other blogs. Seems most people sit the named back and wait for the heroes to arrive through the corrider to play as many traps on them as possible, or have the named open the doors and let swarms of mobs through. My question is once the named opens the door, it must remain so correct? It can be shut again but the heroes must be able to open it after? I assume this because otherwise the heroes would have to trek all the way around to the named then the named could open the door jump through to the other side and close it again. The heroes would never be bale to get at the named otherwise.
At any rate here is what happend to me. We played that once opened it remains unlocked, so the OL sat back with the named and placed all starting mobs in the hall blocking any progress to the named. Being the first level of the first dungeon in the campaign the heroes had no money, and no real power. It was taking 3-4 hits to kill any one mob (even the weakest ones). Therefore each kill others would move up and the OL would spawn more in back in the hall, making a blitz impossible. We could not move forward at all as swarms of mobs blocked the way and we could not kill them fast enough to make any progress. Plus the OL was rolling Huge dmg with each mob after armor, effectively taking tons of life each round that I would have to send one or 2 heroes back to town for healing each turn. I guess I should have retreated, but I had a hard time deciding to do so because it was the very first level and we had nothing and really needed at least some money.
Did we play this right? And what could I or the OL have done better?