Modification
TIE/D only
At the start of the activation phase, you may remove a shield token to perform a boost action or roll an additional attack die. Place token on this card. At the end of the End phase, return this token to your ship.
Similar to the Divert Power idea from earlier, but using it to give the TIE/D two things it is missing, extra punch or extra maneuverability. Also only works for half of your HP and makes you a vulnerable target.
On a separate note, I like the idea of rebel titles that can span multiple ships. Adds a cohesion that would make them feel more like they are supposed to.
I have seen the "spend a shield token, get benefit, regain shield token" mechanic in a few posts now- and have had some ideas along those lines myself. I wouldn't be surprised to see something like it from FF in the next 12 months or so. Not because they're taking our ideas, per se. But it's an interesting design idea that seems to be in the minds of a lot of people at once.
Titles affecting multiple types of ships also seems like a rich area to explore. Something that affected- say- any ship that can take a crew, or anything with a droid, etc.






