IG-88A (36)
Push the Limit (3)
Advanced Sensors (3)
Heavy Laser Cannon (7)
Inertial Dampeners (1)
Syndicate Thug (18)
Ion Cannon Turret (5)
R4 Agromech (2)
Syndicate Thug (18)
Ion Cannon Turret (5)
R4 Agromech (2)
Total: 100
IG-A is the recover 1 shield one.
For slippery Phantoms or interceptors I'd hope that two Ion cannons F then TL will be enough to catch them. Then let the IG bash it to death.
For Fatties, IG attacks first, then Ys double ion them off the board.
For swarms, IG should be nimble enough to give me lots of choices of where to be.