Fab's fleet generator BETA !

By fab74, in Star Wars: Armada

One more thing Fab. There is a Assult Concussion Missiles card in the Core Set.

Added !

It's not much but, you may add :

- Assault concussion missile to the galadiator

- Enhanced Armament and XX9-turbolasers to the Assault fregate MkII (when you made her)

and the XX9-turbolaser is with the VSD and not the gladiator

Edited by Purple Squadron

Just a heads up, I had it generate a random squadron. It said that the point total was 294, I counted it as 364 though. I'm not quite sure why. There were a few unique cards, but there were not 70 points of duplicates. Sorry I don't have more specificity, so here is the list.

SHIP: Gladiator II-class Star Destroyer 62

Expanded Launchers 13

Admiral Screed 26

Demolisher 10

Total Points: 119

HIP: Victory I-class Star Destroyer 73

Overload Pulse 8

XX-9 Turbolasers 5

Corrupter 5

Total Points: 91

SHIP: Victory II-class Star Destroyer 85
Ion Cannon Batteries 5
XX-9 Turbolasers 5

Corrupter 5

Total Points: 100

SHIP: 'Howlrunner'' TIE Fighter Squadron

16

SHIP: TIE Fighter

Total Points: 16

SHIP: TIE Fighter Squadron

8

SHIP: TIE Fighter

Total Points: 8

SHIP: TIE Fighter Squadron

8

SHIP: TIE Fighter

Total Points: 8

SHIP: TIE Fighter Squadron

8

SHIP: TIE Fighter

Total Points: 8

SHIP: TIE Fighter Squadron

8

SHIP: TIE Fighter

Total Points: 8

SHIP: TIE Fighter Squadron

8

SHIP: TIE Fighter

Total Points: 8

Sorry the formatting got weird with the copying and pasting. I hope it helps.

Thanks for tool!

I see that imperials in core set got 56 points of fighters, when rebels 59, quite balanced)

Just a heads up, I had it generate a random squadron. It said that the point total was 294, I counted it as 364 though. I'm not quite sure why. There were a few unique cards, but there were not 70 points of duplicates. Sorry I don't have more specificity, so here is the list.

SHIP: Gladiator II-class Star Destroyer 62

Expanded Launchers 13

Admiral Screed 26

Demolisher 10

Total Points: 119

HIP: Victory I-class Star Destroyer 73

Overload Pulse 8

XX-9 Turbolasers 5

Corrupter 5

Total Points: 91

SHIP: Victory II-class Star Destroyer 85
Ion Cannon Batteries 5
XX-9 Turbolasers 5

Corrupter 5

Total Points: 100

SHIP: 'Howlrunner'' TIE Fighter Squadron

16

SHIP: TIE Fighter

Total Points: 16

SHIP: TIE Fighter Squadron

8

SHIP: TIE Fighter

Total Points: 8

SHIP: TIE Fighter Squadron

8

SHIP: TIE Fighter

Total Points: 8

SHIP: TIE Fighter Squadron

8

SHIP: TIE Fighter

Total Points: 8

SHIP: TIE Fighter Squadron

8

SHIP: TIE Fighter

Total Points: 8

SHIP: TIE Fighter Squadron

8

SHIP: TIE Fighter

Total Points: 8

Sorry the formatting got weird with the copying and pasting. I hope it helps.

The Vic I does not have an ion cannon slot but a missiles slot instead.

There also is an Overload Pulse in the Core. Also for the Core squadrons it is allowing 6 Ties and Howlrunner and 4 X-Wing plus Luke. If Luke and Howlrunner are in the fleet then there should only be 5 and 3 squadrons respectivly.

It's not much but, you may add :

- Assault concussion missile to the galadiator

- Enhanced Armament and XX9-turbolasers to the Assault fregate MkII (when you made her)

and the XX9-turbolaser is with the VSD and not the gladiator

Hello,

Sould be ok now.

There also is an Overload Pulse in the Core. Also for the Core squadrons it is allowing 6 Ties and Howlrunner and 4 X-Wing plus Luke. If Luke and Howlrunner are in the fleet then there should only be 5 and 3 squadrons respectivly.

I added the Overloal Pulse to the Core.

And fix the issue regarding the squadrons number.

Edited by fab74

Just a heads up, I had it generate a random squadron. It said that the point total was 294, I counted it as 364 though. I'm not quite sure why. There were a few unique cards, but there were not 70 points of duplicates. Sorry I don't have more specificity, so here is the list.

SHIP: Gladiator II-class Star Destroyer 62

Expanded Launchers 13

Admiral Screed 26

Demolisher 10

Total Points: 119

HIP: Victory I-class Star Destroyer 73

Overload Pulse 8

XX-9 Turbolasers 5

Corrupter 5

Total Points: 91

SHIP: Victory II-class Star Destroyer 85
Ion Cannon Batteries 5
XX-9 Turbolasers 5

Corrupter 5

Total Points: 100

SHIP: 'Howlrunner'' TIE Fighter Squadron

16

SHIP: TIE Fighter

Total Points: 16

SHIP: TIE Fighter Squadron

8

SHIP: TIE Fighter

Total Points: 8

SHIP: TIE Fighter Squadron

8

SHIP: TIE Fighter

Total Points: 8

SHIP: TIE Fighter Squadron

8

SHIP: TIE Fighter

Total Points: 8

SHIP: TIE Fighter Squadron

8

SHIP: TIE Fighter

Total Points: 8

SHIP: TIE Fighter Squadron

8

SHIP: TIE Fighter

Total Points: 8

Sorry the formatting got weird with the copying and pasting. I hope it helps.

The Vic I does not have an ion cannon slot but a missiles slot instead.

I may have copied it over wrong. The list was randomly generated and I thought that three star destroyers with so many fighters looked a little off, and it was. I'm not sure why the points counted it. It's almost like the program missed a star destroyer or something.

Anyway, thank you for the tool! I can't wait for the freaking game!

@yoink101

Could you do some retries and tell me what you see ?

As I made some changes, this issue is perhaps solved.

Thanks for the hard work Fab! Greatly appreciated

Thanks for the corrections Fab!

Fab. When do you think we will see more card descriptions for the offically spoiled cards?

@yoink101

Could you do some retries and tell me what you see ?

As I made some changes, this issue is perhaps solved.

Solved! Masterful programming sir!

Some new cards had been added.

Left the squadron cards.

bye

Awesome job! Thank you so much!!!! :D

Great job. Are you only including cards that have been officially spoiled, but not ones in photos where the text can be read? The reason I ask is that you don't seem to have the Raymus Antilles upgrade included - you can see it fairly clearly here: http://www.fantasyflightgames.com/edge_news.asp?eidn=5190#cr90

Hi,

Just added the squadron descriptions.

bye

Hello,

New cards added, just some descriptions are missing. They will come later on.

bye

A few notes for you.

The Redemption title comes in the core, not the Neb-B expansion. There is now a clearer pic of the Neb-B Support Refit.

For the Assault Frigate: There is a H9 Turbolasers card, an Enhanced Armament card, and a XX-9 Turbolasers card.

Your pic for the CR90a seems to have disappeared.

There also is an Intel Officer card in the Victory Class expansion.

Thank you so much for all the hard work you put into this for us for free! :)

A few notes for you.

The Redemption title comes in the core, not the Neb-B expansion. There is now a clearer pic of the Neb-B Support Refit.

For the Assault Frigate: There is a H9 Turbolasers card, an Enhanced Armament card, and a XX-9 Turbolasers card.

Your pic for the CR90a seems to have disappeared.

There also is an Intel Officer card in the Victory Class expansion.

Thank you so much for all the hard work you put into this for us for free! :)

All these points are fixed.

bye

Thanks again so much!

Quick note. You are missing a ship title slot for the Assault Frigate Mark II in the fleet builder.

Excellent work. However, all the commanders are currently in the tech slot (ie. engine techs), perhaps use the imperial and rebel symbols for their respective ships as a placeholder for the commanders?

@ dpb1298,

good catch, it is fixed now.

@Toburk,

The actual icon for the commander are the crew icon from x-wing miniatures when the real icon will be known, I will change it.

They are not mixed up with other card types.

bye