So, how much will the different dials hurt a Serissu swarm?

By gamblertuba, in X-Wing

Thanks to a dedicated fisherman, the M3-A dial appears to be spoiled. Thanks caolilan.

http://www.fantasyflightgames.com/ffg_content/x-wing/news/scum-and-villainy/SWX26-dial.png

I have been looking at this list:

Serissu (20)
Stealth Device (3)
Kaa'To Leeachos (15)
Bodyguard (2)
Binayre Pirate (12) X5
Total: 100
Two questions to address
1) Is Serissu worth it for her ability here? If my math is right she can bring the Z's from 1.25 evade/focus to 1.52 evade/focus when rolling two green dice. (Stats are not my friend so that could be way off)
2) How much will the lack of a 1-straight on the M3 mess with formation flying of this swarm?

Just need to 2 straight when going straight, other wise you're fine, they all have 3ks which is nice.

The dials have enough other similarities that I don't think it will be a huge issue.

That's a good dial.

That's a good dial.

I was disappointed that it didn't have a 1 forward. That would have been nice for the Heavy Scyks with cannons.

Edited by WWHSD

That's a good dial.

I was disappointed that it didn't have a 1 forward. That would have been nice for the Heavy Scyks with cannons.

That's probably why they didn't do it. You can slow-roll well enough with the 1-Banks, but giving the Scyk all five 1-speed maneuvers would have made it less interesting. Plus the StarViper can already do that.

It is a Tie Fighter dial that trades 3 turns for 1 banks and a 4k for a 5k.

So far here are 3 builds I can think of.

Grunt/Swarm roll. Naked MA-3 backed by Serissu which allows them to reroll agility. You can fit 6 MA-3 in this build and have a few points to spare.

Glass Cannon Interceptor: Title + HLC and Engine Upgrade so you can get a boost. If the skill 4 has an EPT you could try PTL but since there is only 4 green maneuvers it would not be that good, however I doubt it I think the Mandolarian Mercenary is going to be the only Scum non-unique with an EPT. However I could be wrong.

Not so-Glass HL Cannon. Probably the most common and just as expensive as the Glass Cannon. Only replace Engine Upgrade with shield upgrade. Being a 1 shield ship I think the 1 extra point on shield upgrade does value over hull upgrade unlike putting a shield upgrade on a non shielded ships such as the interceptor. True it will still be vulnerable to a direct hit delt from a proton bomb but you don't see too many of those 5 point 1 use upgrades. If the point cost is too much a mangler cannon can be placed instead of the HLC to squeeze into a standard list.

Stress Ion pair. Get 2 with the title and give one an Ion Cannon and the other a flechete cannon. One stress the ship the other ionizes it.