What if I want to fly an all A-wing fighter group?

By R22, in Star Wars: Armada

Now, I don't mean literally all A-wings. So far as we can tell the fighters are distributed thusly:

Core: 20 Total

-10 X-wings

-10 TIE Fighters

Imperial Fighter Expansion: 8 Total

-2 TIE Fighters

-2 TIE Bombers

-2 TIE Interceptors

-2 TIE Advanced

Rebel Fighter Expansion: 8 Total

-2 X-wings

-2 Y-wings

-2 A-wings

-2 B-wings

If you want to fly more than 2 squadrons of any ship only found in the Expansion packs, like A-wings or TIE Advanced, I take it you'll have to buy multiple Expansion packs? Also, I'm assuming (RIGHT FFG?) that you get 3 stat cards for each ship in the expansion: 2 generic and 1 elite squadron. Obviously elites are unique. Fine, whatever. But if you want to field 2 generic Y-wings I'm assuming they include or reverse stats cards to make that possible. Because if I have to buy 2 Expansions so that I can have 2 generic B-wing squadrons (1 in each box) but am left with 2 extra B-wing squadrons I can't do diddly with, I'm going to be ticked.

--

On a calmer note, do people think they'll field more of any one fighter type or --assuming all else being equal-- a balanced force of multiple types?

Core set has 10 fighters total - 6 TIE fighters, 4 X-Wings.

Expansions have 2 of each type.

See this thread http://community.fantasyflightgames.com/index.php?/topic/132439-star-viper-sosts-an-extra-%C2%A32/

Has been discussed already in some depth, 2 of each fighter in a box, only need one card for all generic squadrons it seems and one card for a hero squadron. Cardboard is likely reversable with hero on one side and generic on the other.

But essentially yes, If you want 2 A-Wings you need one expansion, 4 you need 2 expansions - or could hope there will be a market for split up sets as some players decide to focus on particular fighter types.

Yep, exactly as Maverick says. 2 squadrons per pack with cards and inserts to field 2 generic, or 1 generic and 1 elite.

I'm pretty ok with this method tbh....i want a good mix of fighters anyway. I can see why it might be annoying if you do want 8 A-Wings or something though.

On a calmer note, do people think they'll field more of any one fighter type or --assuming all else being equal-- a balanced force of multiple types?

From what I've seen, it looks like certain fighter types are better suited to certain roles. So some are aimed at attacking ships (B-Wing, probably Y-Wing too), others better at attacking other squadrons and screening ships (A-Wings?), and others made for escorting (e.g. X-Wings escort Bs & Ys so those squadrons are at full effectiveness when they attack ships).

So, to answer your questions, I'll be fielding multiple types. Probably Bs escorted by Xs, and some As to protect my flagship. This is purely going on the limited details currently available ofc.

Edited by Ghost Dancer

I may end up getting a second of each fighter expansion, but I'm not sure yet. I'll wait a little (although hopefully not so long that everything goes out of print). I also like the idea of having a large group of A-Wings or TIE Interceptors to take out large groups of bombers. It seems that swarms of TIE Fighters will have to do...

I love FFG as game designers, but they are as crafty and remorseless as they come when we're talking about business practices :P

you're going to have to trade with your rebel friends, I'm afraid, to keep costs from going out of control

Honestly I am glad the fighters are 2/2/2/2. The alternative would be 8 of the same fighter per box. This way you can buy two of each expansion as opposed to 4 and still have access to sufficient fighters of each type.

I doubt you will want/need more than 4 of any rebel fighter type in a game. Think about it like this 4 awings could cost 4x13= 52 points. 52 points is 1/6 of your fleet... Which is about the price Of a capital ship...

Actually that's a good point. If you want to play this game on the cheap, fighters are totally the way to do it.

Definitely, having all of the fighters in one expansion pack is awesome. It would be nice to have a cheap ($3-5) pack that contained 2 or 3 bases of one kind of fighter.

I just love the idea of a decent sized bomber wing, which the Imperials will never be able to do...

If it makes you feel better, they didnt often use large Bomber wings. Standard loadout for an Imperial-class in this era was 4 squadrons of Fighters, 1 of Bombers and 1 of Interceptors. And only the front line or high priority ships could even rely on having 1 squadron available!

Later on, the ratio of Interceptors went up, but bombers were always quite rare.

I know that's got nothing to do with gameplay, but at least it'll be more "fluffy" this way :)

I love FFG as game designers, but they are as crafty and remorseless as they come when we're talking about business practices :P

you're going to have to trade with your rebel friends, I'm afraid, to keep costs from going out of control

What would you prefer? To be honest many similar complaints often seem to be given without any real thought on the subject and make it seem as if some posters are against the concept of a business making money on their product.

I love FFG as game designers, but they are as crafty and remorseless as they come when we're talking about business practices :P

you're going to have to trade with your rebel friends, I'm afraid, to keep costs from going out of control

What would you prefer? To be honest many similar complaints often seem to be given without any real thought on the subject and make it seem as if some posters are against the concept of a business making money on their product.

Who said I was complaining?

Can't I just state a fact without it being labeled as a complaint :(?

(hell, I pre-ordered the Raider for the Tie Advance cards and I have never posted about it!)

Edited by ficklegreendice

Fine then if you don't find it disagreeable then in what manner would you categorize the fighter packaging as remorseless as you put it? Because people often lodge such comments as complaints with shaky foundations.

Fine then if you don't find it disagreeable then in what manner would you categorize the fighter packaging as remorseless as you put it? Because people often lodge such comments as complaints with shaky foundations.

Remorseless to my wallet, obviously

Relax chaps. We're all friends here in our tiny little Armada corner of the forums. We leave all that angst to the fighter guys ;)

Relax chaps. We're all friends here in our tiny little Armada corner of the forums. We leave all that angst to the fighter guys ;)

I claim this angst-free corner in the name of the empire

angst will be prosecuted and angsters will be charged for the crime of disturbing lack of faith and sentenced to force choke

Anyone who has issue can take it up with my unreleased victories

Edited by ficklegreendice

I think a lot of ppl will go the route of 2 fighter expansions for their preferred faction.

4 a-wings, 4 bombers etc makes sense, but doubt too many ppl will go for the third box. Instead swaps will start happening especially among the friendly locals. You want more b-wings i want make a-wings lets just swap for awhile and go.

I'm thinking this will be less of an issue as time goes by as swaps will be relatively simple to line up with many players having a few excess fighters they dont need or really want.

It's interesting that the Core would include 10 unpainted squadrons - I see that in the text - when the image does not depict more than four:

ArmadaGamePlayLayout.png

Relax chaps. We're all friends here in our tiny little Armada corner of the forums. We leave all that angst to the fighter guys ;)

I claim this angst-free corner in the name of the empire

angst will be prosecuted and angsters will be charged for the crime of disturbing lack of faith and sentenced to force choke

Anyone who has issue can take it up with my unreleased victories

Admiral Fickle -- while I commend your persecution of these foul angsters, I find your lack of Force Lightning... disturbing.

You must have more faith in the Dahk Side!

:ph34r:

R-22 : while I feel for you -- and your desire to fly all A-Wings, I suspect X-Wings will be our most well rounded Reb fighter.

A few A's will be great, but I suspect using solely A-wings will hamstring the anti-Cap-ship abilities of your fighter wing

From what I've seen, it looks like certain fighter types are better suited to certain roles. So some are aimed at attacking ships (B-Wing, probably Y-Wing too), others better at attacking other squadrons and screening ships (A-Wings?), and others made for escorting (e.g. X-Wings escort Bs & Ys so those squadrons are at full effectiveness when they attack ships).

So, to answer your questions, I'll be fielding multiple types. Probably Bs escorted by Xs, and some As to protect my flagship. This is purely going on the limited details currently available ofc.

I'm going to agree with this, since the game will be so scenario based I can't see myself fielding only one type of fighter very often.

Honestly I am glad the fighters are 2/2/2/2. The alternative would be 8 of the same fighter per box. This way you can buy two of each expansion as opposed to 4 and still have access to sufficient fighters of each type.

This combined with:

you're going to have to trade with your rebel friends, I'm afraid, to keep costs from going out of control

Actually sounds like it will work out just fine. My two cents about the whole issue is that I'm going to wait until the wave 2 announcement before buying more than one (or maybe two... maybe) of each fighter pack. I don't know what will actually be the case, but if they release another wave that has say two of the ships the same as in wave 1 but with new named squadrens, awesome! My fear is more of buying multiple packs, then buying future packs for the new pilots and ending up with way more A-Wings we'll say than I ever wanted! Lastly:

Relax chaps. We're all friends here in our tiny little Armada corner of the forums. We leave all that angst to the fighter guys ;)

I claim this angst-free corner in the name of the empire

angst will be prosecuted and angsters will be charged for the crime of disturbing lack of faith and sentenced to force choke

Anyone who has issue can take it up with my unreleased victories

Thanks for the lols on a topic that I am very much in favor of!

R-22 : while I feel for you -- and your desire to fly all A-Wings, I suspect X-Wings will be our most well rounded Reb fighter.

A few A's will be great, but I suspect using solely A-wings will hamstring the anti-Cap-ship abilities of your fighter wing

To be clear, I don't ACTUALLY want to fly an all A-wing force (much as it tickles me as my favorite snubfighter). I simply was wondering how acquiring more of a certain type would work and if you'd ever even want to.

I think trading for preferred snubs will work just fine. Shall we start the thread here like the trade thread in X-wing? Inevitably. Hmm... It'll read like Star Wars Craigslist: Warlord seeks ISD, cash or cruiser class trades available. Insurgent with slightly used Mon Cal, only lost one battle, looking for return on investment -- fighter complement not included.

R-22 : while I feel for you -- and your desire to fly all A-Wings, I suspect X-Wings will be our most well rounded Reb fighter.

A few A's will be great, but I suspect using solely A-wings will hamstring the anti-Cap-ship abilities of your fighter wing

To be clear, I don't ACTUALLY want to fly an all A-wing force (much as it tickles me as my favorite snubfighter). I simply was wondering how acquiring more of a certain type would work and if you'd ever even want to.

I think trading for preferred snubs will work just fine. Shall we start the thread here like the trade thread in X-wing? Inevitably. Hmm... It'll read like Star Wars Craigslist: Warlord seeks ISD, cash or cruiser class trades available. Insurgent with slightly used Mon Cal, only lost one battle, looking for return on investment -- fighter complement not included.

Oh! ...and lol!

Just remember: if anyone offers to sell you pieces of either Death Star, just say no!

On another note, fielding different ships will help create atmosphere.

Ep4 ANH:

CR90s, X-wings and Y-wings

Ep5 ESB:

NBs, CR90s, XY-wings

Ep6ROTJ:

MCs, NBs, CR90s, ABXY-wings

For the Rebels especially a force of just X or Y-wings will create an early Rebellion feel. AND it will introduce an interesting handicap, stressing the Rebel's limited resources.

I do wonder if a mostly A-wing force (mostly as in most of the squadrons, if not all of them) would work out.

I still can't remember how all the different color dice roll, but going by the distinction between fighter and capital ships, the A-wing should be an anti-squadron squadron and not really suited to taking on capitals. I'd have to wonder, then, how able a rebel would be to take out victories with nebs (and I really want to see the stats on the frigate, which was advertised as having surprising speed)

Well, it'll be less of an issue if they release arvel...

fear not, I'll drill the men in the art of intensifying forward firepower.

Edited by ficklegreendice

I'm dying to see the stats for the Interceptors, because if i like them enough, I'll consider using them as my sole fighter support for my imperial fleets, and it will look awesome. I'm hoping i'll be able to find soemone to trade me a few in exchange for other fighters so i don't have to buy too many packs to make this feasible.