Despite Arkham Horror being the boardgame of the Call of Cthulhu rpg there are a number of inconsistencies between monsters in AH and CoC. The latest example of this I have noticed is the Proto-Shoggoth from the IH expansion. The picture on the monster token is actually a Shoggoth, and the text on the back also describes a normal Shoggoth. A Proto-Shoggoth is described in CoC as follows:
“Proto-Shoggoth tissue is the colour and texture of human flesh, though it is mobile and can change at will. A mass of proto-shoggoth tissue looks like a large piece of human flesh, light brown or tan coloured, with nipples, navels...intestines and other organs.... Proto-shoggoths are not true shoggoths....unlike true shoggoths they are often very intelligent....small proto-shoggoths may move undetected among humans while in human form.” So the incarnation in AH is incorrect.
There are a few other examples too (eg. Servitors of the Outer Gods, there is no reference (in CoC rpg (rulebook or any of the monster/creature companions) or any of the fiction) that I have found indicating they can fly, indeed they move by rolling along the ground. Also they are immune to all but magical weapons and attacks). In the case of these two examples they perhaps warrant some changes most notably 'Evasive' ability in the case of the Proto-Shoggoths; and changing of movement colour from blue to black and the addition of Physical Immunity with regard to Servitors of the Outer Gods.
It may be that I am being a bit anal about this, but it has started to bug me considering the licence. If I find the time (and the will) I shall go thru the monster roster with a view to correcting these 'flaws' <?> Maybe there is some game balance/mechanic reason that Kev Wilson or Richard Launius can shed some light on?
In the meantime...meanwhile....erm, well if anyone else has spotted similar inconsistencies with the monsters between the two games you could list them here (save me some work! heh)?
