I am struggling with this. Straight 58 dash is super good, but fails to kill phantoms. I am working on a variant that brings 98 points to steal initiative and bring ps9 dash to fire at phantoms while they are still agility 2.
The idea is to bring airen cracken along with vi at ps10 to allow dash his second action, the downside being keeping the Z close enough to dash and losing out on Katarns focus, which led me to replace Katarn for merc copilot.
Bringing naked Roark would boost dash to ps12 but if Roark pops, it's open season on outriders. The benefit of Roark would be that I don't have to steal initiative and the phantom player might feel safer running his phantom closer to dash expecting to shoot first, but I don't like the idea if relying on misplays. I prefer the consistant threat of ps9 .
The current version of the list brings Cracken (vi and eu) and Roark, which adds some redundancy to VI Dash.
I need some feedback on this, as I ultimately want Dash killing phantoms and the other things he likes to kill.