Torek Soran
580 points (with 5 point discounts for introductory Force powers learned in play from Mentor)
Human - just turned Age 21 (circa 4.5 BBY)
1.78 m, 76 kg, short dark hair, blue eyes, left handed, pale skin
[played by Chris Colfer]
Morality 88 - Mercy/Apathy
Consualar - Healer & Niman Disciple
Motivation - Faith - The Jedi Code
Force Rating 3
"I'm a Doctor, not a ___________."
Br 3 Agl 3 Int 3 Cun 2 Wil 4 Pre 2
Soak 4 (5 in Storntrooper Armor)
MD 1 (with a saber, melee weapon, or brawling weapon readied) RD 0
Wounds 15
Strain 15 (16 /w Paragon bonus)
Torek was a youngling on a field trip when Order 66 was given. The Master has been hiding Torek, and the rest of the party, on Ord Mandel for years. They've just recently been sent on missions. Torek has just provisionally passed the Jedi trials. Torek has never used Heal/Harm as Harm, yet....
Current Status - Wounded to Unconscious courtesty of a Thermal Detonator; so far below threshold that Stim Packs can't bring him around; and the Hyperdrive just failed; and Vaders in-system....
Computers 1
Cool 1
Discipline 2
Medicine 3
Negotiation 1
Vigilence 1
Lightsaber 2
Education 1
Lore 1
K/Xenology 1
Talents - Healing Trance 1, Physician 2, Grit 1, Knowledgeable Healing, Calming Aura, Parry 1, Reflect 2, Surgeon 1, Rapid Recovery 1, Nobodies Fool, Niman Technique, Dedication 1, Sense Emotions, Draw Closer, Center of Being, Improved Center of Being, Defensive Training 1, Toughened 1, Force Rating +2 (to 3).
Enhance - Basic
Forsee - Basic, Control (Initiative bonus)
Heal/Harm - Basic, Range x2, Magnitude x4, Strength x 1, Control (heal crits), Contol (+Medicine ranks), Control (Heal Strain), Mastery (Ressurrect) [one more Range, Strength, and Contol upgrades and he'll have everything for Heal]
Influence - Basic
Move - Basic, Strength x 2, Range x 1
Sense - Basic, Control (sense thoughts), Magnitude x 2
This Force Power Not Available At Your Clearance Level - Basic
Fully improved Lightsaber - DMG 10, Crit 1, Vicious 2
Thermal Detonator, Stormtrooper Blaster Carbine, Stormtrooper Armor (not usually worn), Medpac, Heavy Robes, Stimpack x 2, Comm Link, Datapad, Heavy Clothing (instead of robes, not in additon to them), Utility Belt, Glow Rod, Space Suit, Cr 280 (all but Cr 5 is party funds), Cr 25 (in Hutt credits)
Edited by pnewman15