Dispel Lore costs out of character

By Bayernkini2, in Battlelore

Hi all,

we had a game with a situation like in this Thread of DOW

www.daysofwonder.com/de/msg/

Player A plays Strength out of character. It costs him 1 Lore (printed cost) + 3 Lore (out of character) for a total of 4 Lore.

Player B plays Dispel Lore out of character. It costs him 1 Lore (1/2 of the printed cost rounded up) + 3 Lore (out of character) for a total of 4 Lore.

Player A then recoups 2 Lore (1/2 of what he spent).

Must Player B pay this +3 Lore or not, in the Thread of DOW are different opinions, but no official answer of DOW or Richard Borg!

We need a official answer!

I'll repeat my answer from that thread:

This is already in the Lore Compendium under Dispel Lore. Last question.

It is based on the PRINTED value of the card, not what is actually PAID. So in your example, it should be 4 Lore to play Foiled!

The Compendium was the official word. And it went on to say this....

chrert says
2007-08-01 15:40:42
How much does it cost to dispel a card played out-of-character? (Comment / Question)
Question: Player A plays Magic Missile, a card with a normal cost of 4 lore. However, player A has no wizard on his council; he's playing it out-of-character and must pay an additional 3 lore for a total of 7 lore. Player B plays Dispel Lore to cancel the Magic Missile. Player A accordingly gains back half the lore he spent; 4 lore is returned to his cup. But how much does player B pay to play Dispel? Is "the Lore cost of the card" the cost printed on the card (i.e. 4, so a cost of 2 to dispel), or is it the actual cost to player A (i.e. 7, so a cost of 4 to dispel)?

Answer: The lore cost to discard the card played by player A is based on the Lore cost marked on the card, NOT including any supplemental cost due to player A having no Wizard. So in this example Player B would only have to pay 2 Lore to dispel the 7 Lore cost Magic Missile of Player A.

So the answer is as official as it can be.

Ok, then the part of paying players A lore card is clear.

And second part, player B must also pay his +3 lore, if he play the dispel lore card "out-of-character"?

Without having the rules on hand, I would blindly say: "Yes, of course. Any card played out of character costs +3 lore".

Yup: for this particular situation at the end of the plays, player playing "Strength" pays 2 lore (well, pays 4 then gets 2 back), and player playing "Dispel" pays 4 lore. Any card played out-of-character always adds 3 lore to the cost of that card. Until a roguish shaman-like lore master is developed which allows any card to be played out of character at cost gui%C3%B1o.gif

Sometimes in convoluted sitations the simple rules get buried gran_risa.gif

Good to see you dabbling in lore, Michael - I knew you would come around eventually demonio.gif

Todd: therefore i am only playing with the medieval lore rules, so i haven“t the problem with die "dispel lore card" gui%C3%B1o.gif

"Problem" tsk, tsk - simple and elegant rules for deeper play. You just need a perception shift gui%C3%B1o.gif