I have been playing around with variations of my scum Kath and Palob list, Scarlet Thief.
It began like this:
Scarlet Thief (100/100)
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HWK-290: Palob Godalhi (20 + 7)
+ Determination (1)
+ Ion Cannon Turret (5)
+ Greedo (1)
Firespray-31: Kath Scarlet (38 + 7)
+ Opportunist (4)
+ K4 Security Droid (3)
Z-95: Binayre Pirate (12 + 2)
+ Dead Man's Switch (2)
Z-95: Binayre Pirate (12 + 2)
+ Dead Man's Switch (2)
Greedo is insane fun, Palob is a blast, and Kath throws an average 5 dice wroth TL and Focus each turn. However, I didn't feel there was enough damage output and the dead man's switches didn't always trigger.
Take two:
Scarlet Thief 2 (100/100)
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Firespray-31: Kath Scarlet (38 + 7)
+ Opportunist (4)
+ K4 Security Droid (3)
HWK-290: Palob Godalhi (20 + 11)
+ Opportunist (4)
+ Blaster Turret (4)
+ Moldy Crow (3)
Z-95: Binayre Pirate (12 + 0)
Z-95: Binayre Pirate (12 + 0)
Palob is now throwing 4 dice modified. A beast, I tells ya! The Pirates do their job of blocking. I have tried swapping them for N'Dru but it's not enough guns that way.
I'm partial to Greedo but that should probably mean Opportunist leaving for determination.