Hi everybody,
just wanted to share something, that turned out even better and more useful than I had thought.
At the moment my X-Wing group consists only of my to boys (5 and 7) and myself. They love it, insist on playing with all rules and stuff, but in game they ran into some problems regarding the ever growing book keeping aspect with all those cards and tokens on the board. Every now and then they begin to lose the general view. Understandable, I think, happens to me, too. :-)
So I wanted to help something, tried some playing mats, turned out to be even worse. Accidentally while building some foamcore insert for another game I stumbled over the idea to build something, where the cards could be placed upwards. Took three prototypes, but now I'm done and satisfied.
All you need are some sheets of 5mm foamcore, a sharp knife, glue, a ruler and some tiny magnets:
Of course you need multiple ship and card trays, I've already built 8 ship and 12 card trays.
Using the glued in magnets those trays snap together in any desired configuration, see below.
How to use:
At the start of the game, it looks something like this:
X-Wing: 1 Ship tray + 1 Card tray
As you can see the ship tray holds the pilot card, shild tokens (up to 6 are no problem to fit) and a slot for active action tokens (focus, TL,...) and number tokens. Additionally there's a bigger area for the maneuver dial and inactive action markers.
The card tray holds up to 8 upgrade oder damage cards. Of course you can't read the text if they are placed right after another, but it's very easy to flip through them (or to leave space if you have fewer cards), works like a charm.
Falcon: 1 Ship tray + 2 Card Trays
One additional card tray snapped on, cause you might need space for 7 damage cards. There's even a way to do without (facedown) damage cards, see below.
TIE Squadron: 3 Ship trays, no card trays
Since those TIEs don't have any upgrades at all, you simply snap three ship trays together. Forms a great squadron like object, that can be moved with no problems around the table (the blue marker is selfmade and belongs to a painted blue base).
And this is how it might look in-game:
X-Wing
Luke's ship still quite intace, one shield gone, the token stays because of R2 (otherwise it would be discarded). He has a TL on an enemy fighter and already chose his next maneuver (no dials on the play area!).
Han already battered, no shields, two regular hits and two crits. Missiles gone (card in the last slot, turn around). At least he has an active TL and active focus. Maneuver set.
The TIE Squadron is nearly gone, one TIE destroyed, HR near death, third fighter already hit. Their last chance are their active evade tokens. You can see in this picture how we handle regular hits (no crits) without using cards, use by putting crit tokens in the shield area.
Works great for us. Of course the remaining crit tokens could still be used as intended (though we don't use them at all).
That's it, I'm quite happy, everything is much more(!) well-arranged than before (the kids love it). Summary:
Pro:
- Well-arranged play area, only ships on the table, the rest is on the trays (even the red TL can placed in the ship tray)
- No searching for tokens, each ship got his own set that can be reused (a few more are kept aside in case you need more than one of a kind)
- Each ship has a representation outside the play area, which I find way more cooler than just cards lying around
- The trays can be moved easily around without making a mess of the cards. Very useful.
- Modularity because of the magnets, cards are clearly attached to one ship and even whole squadrons can be put together.
Contra:
- No tokens on the play area :-) I assume, not everybody likes that
- Clumsy people might do harm, but not much more harm than they could do with cards lying on the table.
- Stats of the ships aren't visible for your enemy. No problem for me, though, because our trays are placed to the left/right of the play area. This way you can reach each ship with ease and it's no problem for you enemy to see you cards:
Perhaps anybody else likes this,
Cheers,
Christian aka SirWillibald
EDIT:
Building instructions can be found on BGG:
http://boardgamegeek.com/filepage/112826/ship-and-card-trays-foamcore-plans
Edited by SirWillibald