Nebulon B Frigate

By yoink101, in Star Wars: Armada

One particular hope I have is that FFG takes the time to make a modest expansion box with several non military ships to provide scenario players with some decent models rather than tokens. Specifically a few freighters and civilian transports would be really appreciated. With that it would be relatively easy to set up convoy missions with either Imps or rebels escorting the convoy. Beyond that it would be relatively simple to setup raids on a resupplying or refitting capital ship, or planetary invasions with the transports being troop ships. All of this would be posible with tokens I suppose, but using tokens as standins seems to take something away from games like these. I sincerely hope FFG puts some effort into filling this need, but should they opt not too I'll simply get to work modding some ships from some other games so I can have something other than tokens.

^^^THIS^^

Inspecting cargo containers and conducting fly byes on freighters would give me epic flashbacks of the best sort.

As for Imperial NBs and CR90s, couldn't FFG just release a placard with green turbolaser lines and Imperial ship stat cards? That way the Rebel models could be used as opposed to reprinting them all over again. I know from a business perspective it's better to force use to do it all over again. But not only do I feel like that would be blatantly lame, I figure they could do something along the lines of X-wing's Most Wanted. Release something else for the Imperials and include the CR90 stat cards and bases in addition, like the extra scum dials in Most Wanted. Done.

Pretty sure they wont for game balance reasons. There's nothing stopping us using Imperial ones, but FFG have never shown much interest in mixing factions like that (although Scum and Villainy is starting to, so we can always hope).

I can see myself scanning the base inserts, recolouring them and printing them out myself though!

One particular hope I have is that FFG takes the time to make a modest expansion box with several non military ships to provide scenario players with some decent models rather than tokens. Specifically a few freighters and civilian transports would be really appreciated. With that it would be relatively easy to set up convoy missions with either Imps or rebels escorting the convoy. Beyond that it would be relatively simple to setup raids on a resupplying or refitting capital ship, or planetary invasions with the transports being troop ships. All of this would be posible with tokens I suppose, but using tokens as standins seems to take something away from games like these. I sincerely hope FFG puts some effort into filling this need, but should they opt not too I'll simply get to work modding some ships from some other games so I can have something other than tokens.

^^^THIS^^

Inspecting cargo containers and conducting fly byes on freighters would give me epic flashbacks of the best sort.

^^This ... and That^^^

Yeah I love the Neb-B2 and the CR92a isn't bad. I'm hoping for the former to appear in all the appropriate FFG games. (The latter is already in te RPG.)

It would be cool if in the next wave we get a Freighter and Patrol "fighter" pack, where the Rebels get 2 YT-1300s, 2 YT-2400s, 4 GR-75s and the Imperials get 2 Firespray, 2 Decimaters, and 4 Gozanti transports. Where these ships essentially act as support ships to maybe extend the range of the squadron command or have some suppressing abilities. As for the size they would be a single ship on a squadron base.

Where in the current canon, the old EU is not necessarily canon now, does it say that the nebulon B is an imperial ship?

For all we know now, the nebulon B cruisers are nothing more than medical frigates.

Now, that being said, I don't think that will be the case, but it could be possible.

Much of the stuff we know is not necessarily true now. Read my signature. There is NOTHING in the movies, television shows or the few books and comics that are considered canon that mention the nebulon b, not to mention a plethora of other things, that could possibly change.

FFG goes with legends canon as we see. VSD, GSD, Assault frigate mk. 2 are not in the current cannon of films, 2 cartoons and one book.

I hope actually we will not see a lot of multifaction ships. I like unique factions. And Neb-B2 is ugly(

VSD is in the new canon actually...it appears in "Tarkin". But your point is still valid, FFG are using Legends as their source canon, same as with x-wing.

Where in the current canon, the old EU is not necessarily canon now, does it say that the nebulon B is an imperial ship?

For all we know now, the nebulon B cruisers are nothing more than medical frigates.

Now, that being said, I don't think that will be the case, but it could be possible.

Much of the stuff we know is not necessarily true now. Read my signature. There is NOTHING in the movies, television shows or the few books and comics that are considered canon that mention the nebulon b, not to mention a plethora of other things, that could possibly change.

FFG goes with legends canon as we see. VSD, GSD, Assault frigate mk. 2 are not in the current cannon of films, 2 cartoons and one book.

I hope actually we will not see a lot of multifaction ships. I like unique factions. And Neb-B2 is ugly(

I'd agree with the keep each faction unique. Including CR90 and Neb in Empire lists just dulls them down and makes each faction pretty much the same (baring commanders and titles). I much prefer each faction having ships that fill similar roles, but do it differently.

Example:

AF vs VSD

AF has comparable dice at long range, and weaker dice the closer you get. However it also has much better side dice and much better arcs (90 degrees rather than huge forward), meaning it can circle VSDs, keeping range while still being able to fire. The VSD can pretty much only shoot what is right in front of it, with the AF making circles the VSD has a choice of gunning for the AF and leaving its sides open to the weaker Rebel ships (Nebulon is what I'm thinking) or ignoring the AF and letting it work its way behind the VSD, making a very awkward situation for the VSD as it has a horrible time trying to turn with its speed.

The VSD and AF perform the same role in their respective fleets, that of being the obvious target, having good defenses and good offense. They are the sluggers of Armada, but they each have a different way of going about it, with the AF being more rounded and balanced while the VSD just loves heading straight for the enemy and releasing 6 attack dice.

It adds dynamism to each faction as they are better at different strategies intrinsically, so sharing ships just dilutes this effect imo.

I'm surprised there isn't some rules that enable cross faction. Just increase or decrease the point value type thing.

Edited by stormquiver

I'm surprised there isn't some rules that enable cross faction. Just increase or decrease the point value type thing.

Noooo. This is how cross faction upgrades etc work in Star Trek Attack Wing, and it is a DISASTER for balance. It would immediately make me think twice about the game if FFG started opening that can of worms.

Where in the current canon, the old EU is not necessarily canon now, does it say that the nebulon B is an imperial ship?

For all we know now, the nebulon B cruisers are nothing more than medical frigates.

Now, that being said, I don't think that will be the case, but it could be possible.

Much of the stuff we know is not necessarily true now. Read my signature. There is NOTHING in the movies, television shows or the few books and comics that are considered canon that mention the nebulon b, not to mention a plethora of other things, that could possibly change.

FFG goes with legends canon as we see. VSD, GSD, Assault frigate mk. 2 are not in the current cannon of films, 2 cartoons and one book.

I hope actually we will not see a lot of multifaction ships. I like unique factions. And Neb-B2 is ugly(

Nah, the Neb-B2 isn't ugly. It's merely the victim of low poly count. ;)

I think it's an awesome ship - certainly made me think twice whenever trying to take one down in TIE Fighter.

There is the possibility that the imperials could get the Nebulon-B2 and the CR92 Assassin Corvette

http://starwars.wikia.com/wiki/Nebulon-B2_frigate

http://starwars.wikia.com/wiki/CR92a_Assassin-class_corvette

A refinement of their designs couldn't hurt, but I wouldn't mind seeing either.

Completely agree with this ^. Ahh, the Modified Corvette - those things carried way too much firepower for their size, but would make for awesome additions nonetheless.

I liked the TIE Fighter additions and I actually like the B2 variant well over the original Neb-B. I think the B2 and Assasin Corvette are good counterparts to their Rebel contemporaries in Imperial hands. A new model is enough for cross-factioning.

I'm surprised there isn't some rules that enable cross faction. Just increase or decrease the point value type thing.

The only area that I think this could work well is with Scum/Merc ships that could be "hired" by either side, other then that I don't like the idea much as it takes away from the unique strategies and feel of each side.

Nah, the Neb-B2 isn't ugly. It's merely the victim of low poly count. ;)

I think it's an awesome ship - certainly made me think twice whenever trying to take one down in TIE Fighter.

To be fair, shouldn't taking anything on in a TIE Fighter trigger second thoughts?

I'm surprised there isn't some rules that enable cross faction. Just increase or decrease the point value type thing.

Noooo. This is how cross faction upgrades etc work in Star Trek Attack Wing, and it is a DISASTER for balance. It would immediately make me think twice about the game if FFG started opening that can of worms.

I cannot agree more with Extropia on this. Captain Picard -- with Sulu on the Klingon flagship... In every fleet. Crossing factions turns the game into a min-max fest. Total and Complete Disaster.

Of course, if you want to house rule it, StormQuiver, knock yourself out.

It would be cool if in the next wave we get a Freighter and Patrol "fighter" pack, where the Rebels get 2 YT-1300s, 2 YT-2400s, 4 GR-75s and the Imperials get 2 Firespray, 2 Decimaters, and 4 Gozanti transports. Where these ships essentially act as support ships to maybe extend the range of the squadron command or have some suppressing abilities. As for the size they would be a single ship on a squadron base.

I like the basic idea here, though it would also be a neat opportunity to lay the groundworks for Scum.

I can see Scum actually being pretty deadly with relatively small ships, such as CR-90s, Action VI transports , Interceptor-class frigates , and different Firesprays and YTs in addition to squadrons of Z-95s, Y-wings, Scyk interceptors, and the like. Also, different gunboat-type ships.

R-41 and T-wings.

That'll create the sense of a true pirate fleet.

For the love of everything great no cross factions. Wizards brought us Star Trek Attack Wing which is a steaming pile of wreckage. Leave the system alone and let the game stay iconic. For the average passerby this game should make sense, remain clean cut, and stick to what people know. Sure, you can field whatever you want, play however you want, even make your own material, just do not expect FFG to follow suit and mess up a very good thing. Let Rebels be Rebels and let Imperials be Imperials as the common fan knows it.

But Bounty hunters and scum and smugglers are very much part of the Star Wars universe.

They are the one and only point where I think that it actually makes sense for Armada to have cross faction options as they could work for either party, with the right amount of credits of course. ;)

Otherwise you could still have them but would have to lock them in to a specific faction each, like we saw initially in x-wing. Yes there would be some heros who probably would be faction locked, like Han in the falcon, even if other, less moral characters were open to both sides.

I think cross faction ships make a lot more sense in armada then they do in attack wing. This is a civil war after all not separate nation states fighting it out and the EU/Legends material is filled with warships being used by both main factions and others by pirates or smaller factions and one or both primary factions.

I can also find you a number of Star Trek episodes in which cross faction lists aspects occur.

Lets leave the cross faction stuff for further down the road.

Or for never.

Or for never.

That too but I was trying to be nice in case my net dies again and I can't fight back if a battle breaks out :ph34r: