Rushdown play style like

By bluegame90, in X-Wing

Hello

am asking this coz i didnt find any thing relate to this or i may be missing it but

i play the game a little and just wanna know is there any list build to rushdown the game

like trying to finish it as fast as possible or at least point on some card or planes that i can use to help me

be fast coz i like rushing and reckless game style or i can say its my thing

also sorry it this topic has been posted before but i just cant find anything have to do with it in x-wings

Bring 1 Rebel Operative (HWK) without upgrades. Your matches will be over in no time.

It sounds to me like for you it's all about the joust.

I think TIE Fighter swarm (6-8 ships), or even a TIE Phantom swarm (4 naked Sigmas or 3 Shadows & cloaks/particle accelerators) would fit your play style. Maximum offence. Minimum defence.

By "Rush Down" I guess you mean "Beat Down" or "Alpha - Strike" Lists.

And the answer to that is "Very Few" and "Generally Unreliable".

They're unreliable because the High Damage they deliver tends to come from the most Unreliable Source: Ordnance.

Those Lists tend to suffer from 1 thing which affects 2 areas. What I'm referring to is PS or Pilot Skill.

With low end PS there's a great difficulty acquiring Target Lock. There's also the issue of your ships dying before you can return fire.

But if you're looking for a List try this one out.

Green Squadron Pilot — A-Wing 19 (x4)

Deadeye 1
Cluster Missiles 4
Veteran Instincts 1
A-Wing Test Pilot 0

Alternatively you could drop Deadeye and pickup Assault Missiles for splash damage. But Deadeye adds an element to standard ordnance normally doesn't have: freedom to re-acquire new Targets.

It sounds to me like for you it's all about the joust.

I think TIE Fighter swarm (6-8 ships), or even a TIE Phantom swarm (4 naked Sigmas or 3 Shadows & cloaks/particle accelerators) would fit your play style. Maximum offence. Minimum defence.

I agree with this post 100%. Get 4 Tie Phantoms all Sigmas (25) points each and fly right at you opponents ships. If all four of your ships survive the first volley of shots you will likely win the match.

It sounds to me like for you it's all about the joust.

I think TIE Fighter swarm (6-8 ships), or even a TIE Phantom swarm (4 naked Sigmas or 3 Shadows & cloaks/particle accelerators) would fit your play style. Maximum offence. Minimum defence.

but swarm dont they have low skill its good that i start first but i shoot last

i will try it thou

thanks by the way

By "Rush Down" I guess you mean "Beat Down" or "Alpha - Strike" Lists.

And the answer to that is "Very Few" and "Generally Unreliable".

They're unreliable because the High Damage they deliver tends to come from the most Unreliable Source: Ordnance.

Those Lists tend to suffer from 1 thing which affects 2 areas. What I'm referring to is PS or Pilot Skill.

With low end PS there's a great difficulty acquiring Target Lock. There's also the issue of your ships dying before you can return fire.

But if you're looking for a List try this one out.

Green Squadron Pilot — A-Wing 19 (x4)

Deadeye 1

Cluster Missiles 4

Veteran Instincts 1

A-Wing Test Pilot 0

Alternatively you could drop Deadeye and pickup Assault Missiles for splash damage. But Deadeye adds an element to standard ordnance normally doesn't have: freedom to re-acquire new Target

i get the low skill and shooting last will not work that will

but what about the tie interceptor they are fast and have three dice each can i build for them too

also am trying many or as i can list so ya i will try your list

thanks

It sounds to me like for you it's all about the joust.

'Bout the joust, no dodging.

You could try this:

"Whisper" — TIE Phantom 32

Veteran Instincts 1

Advanced Cloaking Device 4

Soontir Fel — TIE Interceptor 27

Push the Limit 3

Stealth Device 3

Turr Phennir — TIE Interceptor 25

Veteran Instincts 1

Stealth Device 3

I placed second in a store tournament with this, and all the games were over quite quickly.