How often do folks win by VPs ?

By Rich J, in Imperial Assault Skirmish

Played the first couple of skirmish games today, great game play !

But we were wondering how often anyone actually wins by getting the 40 VP points... we just seem to win by wiping the enemy out. I suspect its because we are getting carried away with the combat but thought I would ask.

Cheers

Rich J

Every game. Are you saying you've never once scored and VPs using objectives?

I've played several dozen games and not a single one has ended by wiping out the other team.

Played the first couple of skirmish games today, great game play !

But we were wondering how often anyone actually wins by getting the 40 VP points... we just seem to win by wiping the enemy out. I suspect its because we are getting carried away with the combat but thought I would ask.

Cheers

Rich J

You do realize/use the fact that you score VP equal to a figure's Deployment cost when you defeat it, right?

Played the first couple of skirmish games today, great game play !

But we were wondering how often anyone actually wins by getting the 40 VP points... we just seem to win by wiping the enemy out. I suspect its because we are getting carried away with the combat but thought I would ask.

Cheers

Rich J

When you table your opponent, you do technically win by getting the 40VP's, as you score points equal to the cost on the cards, like Forensicus stated above.

If you're asking if we've won matches by focusing more on Objectives versus straight up killing hostile figures, then that's another discussion.

I've played skirmish with my wife exactly once, using the lists in the book, me as the Rebels, her as the Imperials. We did the supply crates mission from the map on the back of the skirmish book. The match came down to Garkhan being one turn away from being in my deployment zone with a crate to win, but Vader was able to just make it around the corner in time to Force Choke him before he could get in there, taking off his remaining 2 hit points.

I had already scored a crate with Luke, and at this point in the match, it was a half dead Vader chasing down an almost-dead Garkhan.

Anyways, battling over the crates turned it into a proper meat grinder, and I'm eager to run it back again with a more refined list, but I think we're going to sit on that until all the ally/villain packs come out, to flesh out the resources a little with all the Command cards and models. I'm stoked to take Iggy Pop and the Trandoshans on a hunt, but I'll be damned if I'm doing it with a cardboard token.

If you build a list strictly to win by tabling your opponent, then you need to make sure you can get it done before they score the points that the objective is going to provide. If you want to win by scoring objectives, then I suspect you want to focus more on mobile units, and units that buff mobility, like Officers and the like.

Mostly, I'm waiting on seeing what the "official" tournament process for picking a mission is. As it stands, I feel like they'll play differently enough that you'll want a tailored list.

Ok badly phrased I think. I did indeed mean that we normally won by accruing vp through killing figures rather than concentrating on objectives.

Cheers

Ok badly phrased I think. I did indeed mean that we normally won by accruing vp through killing figures rather than concentrating on objectives.

Cheers

well what are the squads your playing with? do have high acts or multi ways of geting to missions and battles?

I'd say 25-30 pts of the games I win come from figure destruction. The rest is usually mission VPs or from command cards.

I'd say 25-30 pts of the games I win come from figure destruction. The rest is usually mission VPs or from command cards.

I'd say it depends on the mission/what list I am playing, but usually around 20 (half) of the VPs comes from the mission for me. The only notable exception would be the "Raiding Party" Mission, I rarely score those unless they only have a hp or two left or unless they are literally being thrown in my face. Depending on the list, "Get to the Ship" can also be tough to get many objective VPs on.

Compare that to the "Smuggled Goods" mission, where I usually shoot to get 30 VPs (2 crates) on the mission there, or "Close to Home", where I usually shoot for 21+.

Just this pat weekend I played "Leave no Evidence" and got 18 on the mission and won, and "Smuggled Goods" and got 30 and won. But then again, I also did "Raiding Party" and only got 8 on the mission.

Edited by Hida77

I think it will be will 15-20 or at least it should be.

Cool, we are getting better at concentrating on the mission :)

Generally it's a good mix for me with myself and my opponent scramble for objectives, then taking maybe a squad out each, then snagging whatever VP's we can from the objectives.

Generally though, the final points come from defeating a figure.

I have to say, though, I absolutely HATE "Leave No Evidence"... If I get it next time, I think I'm going to try rushing beacon instead, for the orbital bombardment. Maybe leave a squad outside to soften up some of the enemies lower health units.

Last game I was getting killed left right and centre but was taking 5-10 vps a round on objectives.... he killed my Vader and added "celebration" to it to put him up 38-30. I had one last activation to kill Luke or Han before he would have guaranteed got 2 more points on his activation. 2 stormtroopers pulled off a miraculous kill on luke for 40-38 win. All I had was 2 troopers and a leader and he had pretty much everyone but I played for objectives and won.

Well you have to play for objectives and kills that being said.

There are missions are unbalanced that who ever gets the odd object has a big boost there are about three of those. WIth those missions you need speed, acts and kill some stuff.

Then there are the Battle missions. You can still get 20 points in objects but the difference is each person should be about even on points when it comes to objects. Kills are what will win you the game.

At least that is how most of my games and how I view the missions so far.

Looks like FFG planned this since each pack so far has got a unbalanced mission and a battle mission.

Edited by Jonnyb815

I think it really comes down to your list and whether or not you are the player using Vader.

Vader - in Skirmish - is about as unbalanced as the game gets. That isn't to say that Vader is horribly broken and an auto-win, but in a game that is, in my opinion, *very* balanced... I feel like Vader is not. His 18 points can very easily take 18 points off the other side of the table. He can be used *extremely* effectively from close or long range.

If I'm playing against Vader, I have to decide to either focus all my energy on killing Vader and ignoring objectives or blitzing objectives trying to hide from Vader. That's really what that one figure does to a Skirmish... kind of thematic, if you think about it.

I disagree Royal Guard and Chewie both times I have played vs Vader have done well. Also the smugglers and Spy got a lot of new tricks vs melee.

I think the whole hype on Vader is overrated. Luke can eat right through Vader if you dont know whats going on.

I dont think how you play missions changes if you are playing vs or with Vader.

Exactly, Vader is fine..... never underestimate the power of the.... white dice.... Han, Luke and Chewie can do some slick things, especially with Gideon focus...

Exactly, Vader is fine..... never underestimate the power of the.... white dice.... Han, Luke and Chewie can do some slick things, especially with Gideon focus...

Yeah, I used Han, Luke, Chewie and Gideon the other night. I lost Luke early because I was dumb, and Gideon shortly afterward, but by that time I had killed 2 Probe Droids and the Royal Guards. Han and Chewie then took out the stormtroopers and focused fire on Vader once they were gone. Han is a dangerous person to shoot at (when he rolls a Dodge), and he doesn't take much damage either when he's with Chewie (+1 block from Chewie's Protector and his own +1 block on Evades). I just can't wait to use the new Command Cards for Han & Chewie!

I exclusively win by VPs. My favored build is an Imp Swarm that goes out and farms all of the victory points in the first few rounds, then I can just focus on killing the rest of my opponents at leisure.