How much do you tell the rebels about victory conditions?
I've played only a few missions with my group so far, but two of them have been timed (in number of rounds). The "read aloud" text mentions that they have to be quick, but nothing more. Should the Imperial Player be giving the Rebels both the victory conditions (You have to access all of the consoles on the map/Blow up all of the objectives/etc) and their lose conditions (Imperials win after X rounds/Imperials win if ally gets defeated)?