I completely agree with Ken here, pushing out a new fixes is difficult. However I think you have to look at them a bit differently. Most of the fixes we have seen recently have been to make older ships viable however I don't think we have seen any ship become overpowered due to their specific upgrades. I think Ken said it best that "Some things should be situational," and I agree with him there. That's why I think Thrusters are so interesting, They only work in two possible situations. Auto-Thrusters are going to be awesome for Interceptors but they don't remove the biggest barrier to effectively using squints in a list, they are still difficult to fly and they can easily be one-shotted if the dice aren't on your side.
The other point that has been made a number of times in this discussion is that only 4 ships can take Auto- Thrusters. Those 4 ships aren't really what you might call "tanky" anyway. Frankly, I REALLY don't think you are going to see every list run interceptors and A-Wings suddenly. Hopefully they see more competitive play, but my money is on people continuing to play with builds that are a little more forgiving than Squints and A's.
