Hey guys,
I've been using Biggs walks the dogs for 11 games now so I'm thinking of changing things. I thought this up at lunchtime today, let me know what you think!
100 points
Hey guys,
I've been using Biggs walks the dogs for 11 games now so I'm thinking of changing things. I thought this up at lunchtime today, let me know what you think!
100 points
VI on Biggs is kind of a waste since you want him to be taking fire. He is going to take a focus almost every turn. The earlier you shoot, the more temptation you'll have to use that focus; a focus that is probably going to be needed as you take hits.
If you dropped VI, R2D6 and the missiles, you would have enough to plug in Cracken with Swarm Tactics. That way you could have Wedge and Biggs shooting first. Then Cracken shooting and passing along his PS to a bandit.
Edited by Red WinterVI on Biggs is kind of a waste since you want him to be taking fire. He is going to take a focus almost every turn. The earlier you shoot, the more temptation you'll have to use that focus; a focus that is probably going to be needed as you take hits.
If you dropped VI, R2D6 and the missiles, you would have enough to plug in Cracken with Swarm Tactics. That way you could have Wedge and Biggs shooting first. Then Cracken shooting and passing along his PS to a bandit.
Just put this in the squadron builder and it's 101 points so would have to drop VI from one of them.
Leave it with Cracken to pass ps8 to Biggs/a Bandit and have a Wedge out on his own? That then makes me think is Wedge useful as a flanker?
Swarm tactics on wedge and vi on cracken. That way he can pass an action to wedge right away. You'll want them to fly together, because wedge can be surrounded fairly easily. Three Zs in front with the Xs close behind.
I like going old school with Wedge and run him with PtL and R2. Its cheap and effective.