why does the defender have a white k-turn where the IG200 does not?

By DarkGuard, in X-Wing

In game, Pilot stress represents Pilot stress, not structural ship stress. It's called that way in the maneuvers section of the manual. Anyways, i don't want the agressor to have everything as greens.

if you mean that the machine, can physically be affected by pulling maneuvers in a "stressing" way diminishing it's processing power or whatever, i am all ears (no irony, i would actually enjoy reading it).

Edited by DreadStar

Well, to whip an Agressor around at full speed without tearing it to pieces is a lot more difficult than turning a Defender around. After all, that ship was designed for that maneuver. To keep a Defender on track while making a hard 1 is harder however, because of its speed.

But whatever floats your boat. You might wonder why a droid gets stress and a human doesn't because the rulebook calls it pilot stress or you can take structural stress into account, no matter that the rulebook didn't want to overcomplicate things with multiple terms.

Maybe someone installed Mcafee on him and that's where all the stress is coming from as it always updates when he's performing those maneuvers eating up his clock cycles and causing him the stress.

C3po despite being a robot seems to suffer from a lot of stress. I guess the droids in star wars are programmed to feel stress.

i thought the whole point of the IG200 was that it could fly better than a human pilot? can someone tell me lore wise why the defender can get a white k-turn and the IG2000 does not?

An explanation could be that the Agressor has more mass than the Defender and inertia works even in space, so you if you would flip a ship around and propulse it in the other direction it will be more difficult and stressful for the more massive ship. Well just speculating here... After all the "flight model" of Star wars ships is rather that of WWII atmospheric planes.

Game balance. It's a droid, GForce matters nothing to it and if we were speaking lorewise, it shouldn't get any stress.

Machines can be physically stressed, a passenger jet can't hold up to the same g-force turns that a combat jet can do, regardless of whether or not the pilot can withstand the g-forces.

People seem to forget about structural stress. It's not what the pilot can handle, with inertial dampeners that's no problem.

It's what the ship itself can handle before it tears itself apart that's the problem.

I'm surprised you'd want a white K-turn on a ship that's already 36 points and really shines when fielded in pairs. Being able to take 14 points of upgrades per ship is far, far better IMO than using half of those points (at least) on a white K-turn for a ship that is already ridiculously maneuverable, and it doesn't fall into the Defender's trap of being exceptionally predictable.

im not complaining about the dial at all, im just curious since he is a robot lol

The ig series of assassin driod wasn't properly programmed for K-Turns. The original designers thaough they were overly flashy and disabled them in favor of other maneuvers. It is a credit to the IG series adaptive programing that it even tries. Some claim that the failure to program a proper K turn is why the IG series turned on their creators as the machine had calculated that the K-Turn manuever was really cool.

Honestly there isn't going to be a good fluff answer. the movies were made like a WW2 fighter epic and paid no mind to balance. For a big ship to have that many green maneuvers and a white K, it gets into some scary territory.

Well, to whip an Agressor around at full speed without tearing it to pieces is a lot more difficult than turning a Defender around. After all, that ship was designed for that maneuver. To keep a Defender on track while making a hard 1 is harder however, because of its speed.

But whatever floats your boat. You might wonder why a droid gets stress and a human doesn't because the rulebook calls it pilot stress or you can take structural stress into account, no matter that the rulebook didn't want to overcomplicate things with multiple terms.

I asked for the structural stress, not a repitition of your argument. You are the one making assumptions here. For me, the only reason is because of balance purposes, but if you can elaborate on the structural stress, be my guest.

I wasn't talking about the pilot, I was talking about the ship.

Not that it matters, game designwise it is for balance. I agree with you there.