A game does not have to die just because there are no more ships to put out.
In theory that may be true, but in practice it's not. I know of no miniature game that sees a lot of game play, that has stopped producing new units.
A game does not have to die just because there are no more ships to put out.
In theory that may be true, but in practice it's not. I know of no miniature game that sees a lot of game play, that has stopped producing new units.
Seems there are five viable ships out there. Call it a final five.
In order of least likely to most likely with rationale.
Coming in at least likely:
5. R60 T-Wing

R60 T-Wing
Pros:
Featured in Stay on Target
Correct era
Appeared in video game
Alphabet name
Cons:
Similar role as A-Wing
Looks like a poor man’s Viper
Not very well known
Uninspired

Toscan 8-Q starfighter
Pros:
Correct era
Featured in video games
Relatively well-known
Cons:
Limited use by Rebel forces
Looks like a kitbash
Not in any other FFG Star Wars material
Next up.

R-41 Starchaser
Pros:
Most well known out of final 5
Appeared in multiple RPG and Video Games
Correct era
Cons:
Not used by Rebels after X-Wing
Similar role as A-Wing
At number two, quite the polarizing ship,
2. BTL-S8 K-wing assault starfighter

BTS-A2 Long-Range Strike H-Wing Fighter/Bomber
Pros:
Fairly well known
Appeared in numerous sourcebooks
Could be part of a new long-range missile boat role (balanced by Alpha-class Xg-1 Star Wing)
Cons:
Wrong era
Polarizing
Not in any other FFG Star Wars material
At on the top of the heap.
1. BTS-A2 Long-Range Strike H-Wing Fighter/Bomber

BTS-A2 Long-Range Strike H-Wing Fighter/Bomber
Pros
It’s ugly
Unique looking, but fits with other Rebel Ships
Featured by FFG in Stay on Target
Quite the cult following among Star Wars RPGers
Correct era
Could be part of a new long-range missile boat role (balanced by Alpha-class Xg-1 Star Wing)
Has an alphabet name
Cons
It’s ugly
It’s really ugly
Did we mention it’s ugly? (but I’d buy it!)
Clone War-era ships with all the Jedi starfigthers, the Delta-7 Aethersprite-class light interceptor and Eta-2 Actis-class interceptor and the Naboo ships. They all seem too polished to fit with the Rebel ships. The closest that would work would be the Alpha-3 Nimbus-class V-wing starfighter. But even then.
As for Star Wars Rebels the cartoon. It’s all but a given that these ships will make it into X-Wing. But for Wave 7? That might be too soon. It seems they may wait for the show to gain more traction. And there will also probably be an all Star Wars Rebels Wave.
I think the R-41's role is probably closer to a Z-95 or X-wing.
Also, it's funny that the H-Wing's ugliness is listed as pro and con. Does it really have such a cult following? I'd only seen it after digging quite deeply on wookiepedia, but I don't RPG.
I think the R-41's role is probably closer to a Z-95 or X-wing.
Also, it's funny that the H-Wing's ugliness is listed as pro and con. Does it really have such a cult following? I'd only seen it after digging quite deeply on wookiepedia, but I don't RPG.
Yeah after seeing what the R-41 can do vs TIEs in SWTFU2 I dont think it has the same role as a A-Wing unless it was built by or for somes that had a low budget and were fighting peoples with a low budget for star fighters design as well.
In SWTFU2 not one TIE dwas downed by a R-41.
Edited by Black Knight LeaderThe K-wing (as a rebel non-turret large ship) would be nice.
According to Wookieepedia, the K-wing is 20% shorter than the Aggressor (the smallest Large ship by a decent margin), and it has not one but two turrets.
I agree it would be really cool to see a Large Rebel ship with a traditional firing arc, but I wouldn't look to the K-wing to find it.
I would pay good money for a Pulsar Skate.
I know! I'm not a fan of the blocky version in the Rogue Squadron comics (it looks like an enormous bat having bodily congress with a bulldozer), but the version that actually looks like a skate is something I'd love to add to my fleet:
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If they start putting out prequel ships (which I hope they do for Wave 8), they will most likely make the Galactic Republic and the Trade Federation into new factions.
Most likely it will be
Republic:
ETA-2, ARC-170 and LAAT gunship (maybe Aethersprite and/or V-Wing)
Federation:
Vulture droid, Tri-Fighter, and Sheathipede Shuttle (maybe droid bomber and/or Nantex fighter)
I think eventually FFG is just going to have to admit that the prequels have more fans than some of the super obscure EU stuff that they'd have to tap into.
...call it a final five.
But of course, you missed out the YT-2000 - does that make it a Sinister Six?
If they start putting out prequel ships (which I hope they do for Wave 8), they will most likely make the Galactic Republic and the Trade Federation into new factions.
Most likely it will be
Republic:
ETA-2, ARC-170 and LAAT gunship (maybe Aethersprite and/or V-Wing)
Federation:
Vulture droid, Tri-Fighter, and Sheathipede Shuttle (maybe droid bomber and/or Nantex fighter)
I think eventually FFG is just going to have to admit that the prequels have more fans than some of the super obscure EU stuff that they'd have to tap into.
They've said they won't do prequel
and I sincerely hope they stick with that
If they start putting out prequel ships (which I hope they do for Wave 8), they will most likely make the Galactic Republic and the Trade Federation into new factions.
Most likely it will be
Republic:
ETA-2, ARC-170 and LAAT gunship (maybe Aethersprite and/or V-Wing)
Federation:
Vulture droid, Tri-Fighter, and Sheathipede Shuttle (maybe droid bomber and/or Nantex fighter)
I think eventually FFG is just going to have to admit that the prequels have more fans than some of the super obscure EU stuff that they'd have to tap into.
The problem is that the "good guys" and "bad guys" are more-or-less reversed in the prequels: the Republic forces share an aesthetic overlap with the Rebellion, but in the space of about 20 years they become the Empire we know and... er, love from the GCW era. That means that in order to have prequel ships as you envision it here, they need to introduce two new factions that fit only uncomfortably in the same space with the existing ones.
That's not a problem that can never be overcome, but it definitely isn't encouragement if whoever is calling the ultimate shots on the X-wing product line (Christian Petersen?) isn't already a fan of the prequel trilogy.
Is there a Rebel bomber?
You mean like a Y-Wing?
Personally I'd like to see a R-41. Mostly because that ship always reminded me of the late 60's early 70's corvette.
I always liked the Comic version of the Skate better. That linked Baudo looks too flat and too bland, but I think the Rebels could use a ship that isn't a Correllian engineering corporation product. Stupid flying saucers.
There really isn't any niche that isn't covered by the rebels. There's overcosted powerhouses (E-Wings), dirt-cheap fighters (Z-95s) middle-of-the-road (X-Wing, B-Wing) turret carriers (Y-Wing, HWK) and fragile speedsters (A-Wing). Maybe a fire-forward cannon carrier large ship but anything that can do the B-Wing can do better.
So if role isn't the need, then what about desire? I suppose it comes down to what's the next-popular ship? The K-Wing risks making the Y-Wing obsolete, and the T-Wing in the lore is always a shoddier A-Wing (Though that astromech slot is new, it didn't have them in TIE Fighter). The R-41 you can say at least would be a tanky Y-Wing carrying a cannon slot instead of a turret, making it more agile than the B-Wing. That might end up as scum though :\
So I can't really place any bets from my perspective on any particular ship. My hope goes out to the R-41... not because its one of my favorites but because it can be a more mobile cannon carrier for the Rebellion and with better survivability (2 agil instead of 1). Might counterpart the XG-1 Assault Gunboat in that wave, which would behave similarly.
The T-Wing could be interesting as a small ship, with A-Wing speeds, Z-95 prices, and 1 attack die. To offset that attack, it would be a missile carrier, that could pay once and reuse many times. And something something action economy.
As far as the Rebel's cartoon, I'm digging it so far, but I don't know where new designs would come from. Thus far, we've seen the Ghost, the Phantom, Tie Fighters, Tie Advanced Prototypes, and the Gozanti class.
We've got Tie Fighters and Advances already
The Ghost and the Gozanti class; are awkwardly sized to actually be in this game- too big to be Large, and too small to be Huge. The Phantom does a great job at pairing with the Ghost, but I'm not sure where it sits on its own.
Those are mostly solvable problems*, but I'm not sure how obvious it is that they should or will be in this game.
*I'd love to see a single-based Huge ship version of the Ghost. It would have a 360 firing arc and also a rear arc. It would lose the rear arc if and when it detached the Phantom.
I'm not really sure how to deal with the Gozanti, TBH.
Another thought: the K-Wing could be interesting as an Epic-only ship that carries torpedoes that fire at ranges 4-5. The idea needs to be fleshed out, but there's some design space there.
My only problem with the K-Wing is that it's too busy. It's like they took a perfectly reasonable ship and just kept adding more guns, missiles, and engines to it. And then when they were done they added some more guns, missiles, and engines to it again just for good measure.
My only problem with the K-Wing is that it's too busy. It's like they took a perfectly reasonable ship and just kept adding more guns, missiles, and engines to it. And then when they were done they added some more guns, missiles, and engines to it again just for good measure.

Well, he needs his air support...
What's the name of the ships Ethain A'Baht is firing at...?

If they start putting out prequel ships (which I hope they do for Wave 8), they will most likely make the Galactic Republic and the Trade Federation into new factions.
Most likely it will be
Republic:
ETA-2, ARC-170 and LAAT gunship (maybe Aethersprite and/or V-Wing)
Federation:
Vulture droid, Tri-Fighter, and Sheathipede Shuttle (maybe droid bomber and/or Nantex fighter)
I think eventually FFG is just going to have to admit that the prequels have more fans than some of the super obscure EU stuff that they'd have to tap into.
The problem is that the "good guys" and "bad guys" are more-or-less reversed in the prequels: the Republic forces share an aesthetic overlap with the Rebellion, but in the space of about 20 years they become the Empire we know and... er, love from the GCW era. That means that in order to have prequel ships as you envision it here, they need to introduce two new factions that fit only uncomfortably in the same space with the existing ones.
That's not a problem that can never be overcome, but it definitely isn't encouragement if whoever is calling the ultimate shots on the X-wing product line (Christian Petersen?) isn't already a fan of the prequel trilogy.
I don't see how the Republic and Trade Federation would be "uncomfortable" fits into the game, anymore than faction mirror matches are. Purists can keep playing Empires vs Rebels or Republic vs Trade Federation games, while the rest of us continue to happily play our Han Solo vs Han Solo mirror matches and being able to kill Mara Jade with Luke Skywalker and R2-D2 sitting in a B-Wing cockpit and all other kinds of things that make the purists "uncomfortable".
The fact that Christian Petersen is against the prequels is a problem, but his statement is not a hard promise, so minds can change on the matter, especially when reality starts to sink in that more people will get excited by the ships that were in the movies than the ships in some obscure comic book or novel from the 80s. And FFG seems to move people around all the time, so maybe Christian won't be the one calling the shots in a few months.
So yeah, I guess outlook is bleak, but I still have hope.
Edited by TvboyIf they start putting out prequel ships (which I hope they do for Wave 8), they will most likely make the Galactic Republic and the Trade Federation into new factions.
Most likely it will be
Republic:
ETA-2, ARC-170 and LAAT gunship (maybe Aethersprite and/or V-Wing)
Federation:
Vulture droid, Tri-Fighter, and Sheathipede Shuttle (maybe droid bomber and/or Nantex fighter)
I think eventually FFG is just going to have to admit that the prequels have more fans than some of the super obscure EU stuff that they'd have to tap into.
The problem is that the "good guys" and "bad guys" are more-or-less reversed in the prequels: the Republic forces share an aesthetic overlap with the Rebellion, but in the space of about 20 years they become the Empire we know and... er, love from the GCW era. That means that in order to have prequel ships as you envision it here, they need to introduce two new factions that fit only uncomfortably in the same space with the existing ones.
That's not a problem that can never be overcome, but it definitely isn't encouragement if whoever is calling the ultimate shots on the X-wing product line (Christian Petersen?) isn't already a fan of the prequel trilogy.
In tarkin it's very clear that the Empire kept the v-wings and arc fighters for over five years after the clone wars, and the rebels in that novel used droid fighters.
Given that the books 100% Canon it dashes any hope for people who want republic ships on the rebels side.
And I really doubt rebel players want droid fighters on their side.
Like I said, a separate but compatible game is perfect for the PT stuff.
I like the Idea of a K-wing, it would give the Rebels a crewed small ship (that doesn't use a mod slot) it would give a potential for a new turret (although Most Wanted is bringing us one) it could also bring some new Torpedoes/Missiles which would be nice
So I just picked up Marvel Star Wars #1. I haven't cracked it open. But maybe there's a wave 7 Rebel ship in the new comics. This isn't a spoiler since I have no idea. And if anyone knows for sure, don't spoil it.
Like I said, a separate but compatible game is perfect for the PT stuff.
Agreed. Even if it was justifiable to include prequel ships in XWM, they would be better served playing in their own era. That way you would have access to all the prequel lore.
So give the Prequel ships their own separate but equal game?
It had to be done...
For me, the T-Wing and R-41 Starchaser are the glaringly-obvious Rebel ship additions.
I wish people would stop bringing up prequel ships over and over and over. As already mentioned in this thread, it would require two new factions to be added and I don't think that is something that the game needs or would benefit the game in any way. If FFG want to do prequel ships then they'd need to do it in a separate game. Same Rules but no (official) way to interact the ships or upgrades from one game to the other. I can't see it lasting long though as there are really not very many ships that will actually be recognisable... a couple of waves and then it'll be exhausted.