Hiya folks. Another Idea I had after once again loosing to the same list over..and over..and over..and over..lol Here we go!
Jan Ors
Ion Cannon Turret
Nien Nunb
Tala Squad
Assault Missles
Bandit Squad x3
Assault Missles x3
My idea here is to wait for my opponent to move within range. I am expecting to take atleast a round or two of heavy fire, Once those missles are fired. Jan (if i read the card right) should add a Die to each one bumping them from 4 to 5. Plus IF they hit.(counting on this..I know it is a big if) That is a 100% 4 dmg on any ship within 1 of the target ship being shot at.
My main idea for this list is to counter my buddies. He run's BIggs with R2 and shield upgrade, Airen Cracken with Swarm tactics, Ten Nub with Marksmen and a Bandit squad. It's a **** tough list to play against.
My Theory is since I am forced to shoot at Biggs, He( my buddy) always runs in a 4 block formation, it never fails. Shoot bigs with the missiles. So long as they hit thats 4 dmg bouncing to Airen Cracken..wiping him out without having to shoot at him. A attempt to kill two birds with 1 stone. I could then Ion Ten keeping him forced to move 1 straight, and circle around behind him .
What do you guys think?