Bleed / Health / Reading to players

By Adlerson, in Imperial Assault Rules Questions

First! (Had to do it.)

Anyway, I have 3 questions that popped up during our first campaign game, and I'm sure you guys can help me with this. I've read through the forums here and the boardgamegeek ones, and haven't seen these questions asked before, at least not that I could see.

If you could reference the rulebook in your answer that would be awesome.

1) I /assume/ Bleed on non-heroes would give them damage instead of strain, but I can't find where it states this in the rulebook. Could someone point me to this?

2) In the mission 'Temptation' it states: 'When Darth Vader suffers damage equal to twice the threat level, he is defeated and the mission ends'. The question is, is that 'health level' set to what the threat level is in the round in which he entered the game, or the threat level as it is in the /current/ round?

For example, he enters the game on round 3, the threat level is 6, so his 'health' is now 12. Does it stay at 12? Or is his 'health' 16 in round 4, and 20 in round 5, etc etc. (Assuming I haven't spent any threat on other reinforcements.)

3) How much to read from the campaign mission set-up. I've read several threads about this, and it's clarified it for me somewhat. I now know for instance that I should read aloud everything under Mission Briefing. Question is, how much more, if any, do I read to the rebel players? Again using Temptation as an example, do I read the section 'Allure of Power' aloud too, BEFORE the game starts, or do I wait until the end of round 1 and then tell Diala's player 'Oh btw, give me a rebel token, and roll on your insight for me, please', without explaining why? The same goes for 'Hatred', do I explain how Vader's health works, or do I leave them in the blind about this?

Any insight would be welcome, thanks for your time and help gents!

Adlerson

In response to my own question 2), I just read someone's reply to a slightly similar question, where the person pointed out that there is a difference between 'Threat' and 'Threat Level'. 'Threat Level' is a given, for this mission it is /2/. (Depending on when you play it, of course, but for us it was 2.) So does this mean that Vader's 'health' in this mission is only 4?

1. Don't have the rule book but anytime you suffer strain beyond your endurance you take damage. no endurance means you take damage. It would be pretty pointless for rebel weapon to have bleed if it did not do any damage.

2. Correct, Threat Level is determined by how far you are in the campaign i.e 2 in your case

3. You only read as far as you are in the mission. So you start with the mission briefing and then only read new sections as they are triggered in the mission.

You never do anything without explaining why. When something triggers read the fluff then the rules associated with that trigger.

Please use spoiler tags when talking about mission trigger details.

Example when talking about Temptations Allure of Power and the fact that vader is in it.

Edited by apbevan

In response to my own question 2), I just read someone's reply to a slightly similar question, where the person pointed out that there is a difference between 'Threat' and 'Threat Level'. 'Threat Level' is a given, for this mission it is /2/. (Depending on when you play it, of course, but for us it was 2.) So does this mean that Vader's 'health' in this mission is only 4?

It might have been my answer from this thread: http://community.fantasyflightgames.com/index.php?/topic/130959-couple-of-questions/?hl=threat

See "Threat" on page 24 in the RRG for further documentation

Thanks so much for your help, guys.

And point taken, about the spoiler tag. :)

Cheers,
Addy