IG-2000 pics! (URL guessing again)

By Babaganoosh, in X-Wing

So you can get all four of these on the table together in Epic and the final round of an Escalation tournament. In fact, you could run a whole Escalation tournament by adding one ship each round. Maybe not the most sensible approach, but it strikes me as kinda cool.

You'd have to start the first game of it with only 42 points spent or less, that doesn't even get you an HLC on your first one :(

But guaranteed initiative! :)

IG-88B will melt Phantoms with a HLC and a FCS. The Phantom will have to roll pretty **** well to avoid two HLC attacks.

Pair him with Torhil Muk and a Phantom pilot will have to be extremely careful.

IG-88B will melt Phantoms with a HLC and a FCS. The Phantom will have to roll pretty **** well to avoid two HLC attacks.

Pair him with Torhil Muk and a Phantom pilot will have to be extremely careful.

Not really sure why you think a Phantom would ever, ever, ever end up in arc of an Aggressor.

IG-88B will melt Phantoms with a HLC and a FCS. The Phantom will have to roll pretty **** well to avoid two HLC attacks.

Pair him with Torhil Muk and a Phantom pilot will have to be extremely careful.

Not really sure why you think a Phantom would ever, ever, ever end up in arc of an Aggressor.

This. If that happens, the Phantom player has tremendously screwed up.

Really makes the tie defender look over priced. For 6 more points you get 5 higher PS, evade and boost actions, a bomb slot, pilot abilities, and arguably a better dial.

Just compare it to Vessery who is also PS6. The IG-2000 is a single point more expensive, and comes with an extra shield, an extra hull, boost, and a system slot.

IG-88B will melt Phantoms with a HLC and a FCS. The Phantom will have to roll pretty **** well to avoid two HLC attacks.

Pair him with Torhil Muk and a Phantom pilot will have to be extremely careful.

Not really sure why you think a Phantom would ever, ever, ever end up in arc of an Aggressor.

This. If that happens, the Phantom player has tremendously screwed up.

Going to be extremely hard to avoid two of them.

Really makes the tie defender look over priced. For 6 more points you get 5 higher PS, evade and boost actions, a bomb slot, pilot abilities, and arguably a better dial.

Just compare it to Vessery who is also PS6. The IG-2000 is a single point more expensive, and comes with an extra shield, an extra hull, boost, and a system slot.

Yeah but just compare the pilot abilities... Oh :wacko: :lol:

Really makes the tie defender look over priced. For 6 more points you get 5 higher PS, evade and boost actions, a bomb slot, pilot abilities, and arguably a better dial.

Just compare it to Vessery who is also PS6. The IG-2000 is a single point more expensive, and comes with an extra shield, an extra hull, boost, and a system slot.

You forgot illicit and another cannon, a bomb, and the better dial, etc.

But we already know the Defender is way overpriced.

I love pretty much everything about this ship. Can't have it in hand soon enough.

Really makes the tie defender look over priced. For 6 more points you get 5 higher PS, evade and boost actions, a bomb slot, pilot abilities, and arguably a better dial.

Just compare it to Vessery who is also PS6. The IG-2000 is a single point more expensive, and comes with an extra shield, an extra hull, boost, and a system slot.

You forgot illicit and another cannon, a bomb, and the better dial, etc.

But we already know the Defender is way overpriced.

Pretty obvious now that the Defender came pre-nerfed.

It does kind've raise the question; "What the hell?"

Really makes the tie defender look over priced. For 6 more points you get 5 higher PS, evade and boost actions, a bomb slot, pilot abilities, and arguably a better dial.

Just compare it to Vessery who is also PS6. The IG-2000 is a single point more expensive, and comes with an extra shield, an extra hull, boost, and a system slot.

You forgot illicit and another cannon, a bomb, and the better dial, etc.

But we already know the Defender is way overpriced.

Pretty obvious now that the Defender came pre-nerfed.

It does kind've raise the question; "What the hell?"

FFG over-valued the white K-turn. It's the only reasonable explanation. And I mean way over-valued it.

Hot shot blaster will be a must on them I think since they only have the forward firing arc.

FFG over-valued the white K-turn. It's the only reasonable explanation. And I mean way over-valued it.

By about two points, yeah.

Really makes the tie defender look over priced. For 6 more points you get 5 higher PS, evade and boost actions, a bomb slot, pilot abilities, and arguably a better dial.

Just compare it to Vessery who is also PS6. The IG-2000 is a single point more expensive, and comes with an extra shield, an extra hull, boost, and a system slot.

You forgot illicit and another cannon, a bomb, and the better dial, etc.

But we already know the Defender is way overpriced.

Pretty obvious now that the Defender came pre-nerfed.

It does kind've raise the question; "What the hell?"

FFG over-valued the white K-turn. It's the only reasonable explanation. And I mean way over-valued it.

FFG also seems to impose a cost penalty for being a large-base ship. They're a lot easier to catch in arc, block their movements, force onto asteroids, etc. Their only advantage is their forward movement speed when boosting or barrel rolling.

The Ion Cannon+FCS with IG88B is going to be a deadly, deadly thing. Where as before you only had one shot to ionize and then deal with the consequences, here you get an even greater chance to control movement.

You can take two Ion shots, one of which is likely to be unaffected by focus or evade tokens (spent attack 1), so it's almost a guaranteed Ion token. If you do that, you can S-Loop and stay behind them and keep Ioning, knowing that you've got a great shot to keep them in front of you.

I really want to get my hands on these - they sound annoying as hell to shake.

While it is clearly a better ship than the Defender in most respects, i do think people are underestimating how hard this ship will be to fly.

Honestly, the large base/front arc only is going to take a hell of a lot of skill and practice to get the most out of.

Advanced Sensors, PTL, Bomb or Mine

Boost>Evade>PTL (Proximity Mine)>Red Manuever>Fire at target that was hit by mine

or

Boost>Evade>PTL (Focus or TL)>Release Bomb>Red Manuver>Fire at target that was hit by bomb

I find that evil

You need to modify the first one: PTL cannot drop the proximity mine.

Hot shot blaster will be a must on them I think since they only have the forward firing arc.

I think it costs too much for just one shot.

Hot shot blaster will be a must on them I think since they only have the forward firing arc.

I think it costs too much for just one shot.

Especially if it misses or gets evaded completely.

Advanced Sensors, PTL, Bomb or Mine

Boost>Evade>PTL (Proximity Mine)>Red Manuever>Fire at target that was hit by mine

or

Boost>Evade>PTL (Focus or TL)>Release Bomb>Red Manuver>Fire at target that was hit by bomb

I find that evil

You need to modify the first one: PTL cannot drop the proximity mine.

Why not? Trigger PTL off the free evade action and use that PTL to drop Proximity Mine

Someone competent needs to give them a go and let us know how the perform. They look really good on paper, but Vorpal has a good point. It's basically a beefy engine shuttle with some K options. Alex Davy's comment on it wasn't, "OMG IT'S SO GOOD." It was, "IG-2000 is weird."

Advanced Sensors + 1-bank + 3-turn S-turn equals a mostly lateral drift. I think that will be an awesome move.

Advanced Sensors + Daredevil will be a thing I think. Daredevil left or right then do a green (plenty of them) to clear the stress. Hell if you don't care about the stress, you can execute two hard 1 turns in a row. You can U-turn this thing on a dime!

Advanced Sensors + 1-bank + 3-turn S-turn equals a mostly lateral drift. I think that will be an awesome move.

Agree to compare this ship to lambda is just strange, All these movement options, all these green moves, strange 180 turns, boost by default (and basicly free)

It's nothing like the lambda

It is nothing like the Lambda at all. Likewise, it's nothing like the Defender and comparing it to that is equally silly. Despite the statline similarity, it is going to fly utterly differently from both.