Latest round of URL-guesses yielded some fruit!
Awesome card art on all of these, they look fantastic.




And the dial, with credit to darthlurker:

Latest round of URL-guesses yielded some fruit!
Awesome card art on all of these, they look fantastic.




And the dial, with credit to darthlurker:

Holy cow. Those are AWESOME
I must be really addled this morning ...
What value does IG-88D's pilot ability provide? Can someone give me an example of why I would find this useful?
I must be really addled this morning ...
What value does IG-88D's pilot ability provide? Can someone give me an example of why I would find this useful?
It provides additional options when doing a S-loop to alter your final position
Oh, yeah! Don't forget that if you have more than one, they stack with each other. It's a shame you can't get 3 in a list.
I must be really addled this morning ...
What value does IG-88D's pilot ability provide? Can someone give me an example of why I would find this useful?
Sable griffon explored this one in depth It is very useful in dogfighting scenarios.
I must be really addled this morning ...
What value does IG-88D's pilot ability provide? Can someone give me an example of why I would find this useful?
Choices. "You may", so you can see where everything is when its time to kove, amd choose whatever is most beneficial. Aslo, if 1 is blocked....
I must be really addled this morning ...
What value does IG-88D's pilot ability provide? Can someone give me an example of why I would find this useful?
Instead of using the bank template, you use the turn template.
Oh, yeah! Don't forget that if you have more than one, they stack with each other. It's a shame you can't get 3 in a list.
I think that may have been deliberate.
I can see myself running b and c together in a list though.
I must be really addled this morning ...
What value does IG-88D's pilot ability provide? Can someone give me an example of why I would find this useful?
Choices. "You may", so you can see where everything is when its time to kove, amd choose whatever is most beneficial. Aslo, if 1 is blocked....
There ... see ... I knew someone would provide the proper medication to my disturbed brain. Yes, if I can see where all ships currently are, reveal my dial, and then decide which template to utilize for the S-Loop, I can see this having significant value.
Edited by any2cardsAnd I'm guessing that this is its dial: http://www.fantasyflightgames.com/ffg_content/x-wing/news/scum-and-villainy/SWX27-dial.png
Edited by darthlurkernice! hope the article is up today. How to decide which 2? all look good.
So, 88-B's special ability is a gunner for cannons. Not sure how I feel about it, since it requires extra investment to utilize, but then again, Gunner is an awesome ability. Could also work in a buzzsaw configuration with FCS.
Maybe it would work well with a cheap cannon and FCS. Flechette buzzsaw, Mango buzzsaw, etc.
And I'm guessing that this is its dial:http://www.fantasyflightgames.com/ffg_content/x-wing/news/scum-and-villainy/SWX27-dial.png
nice! I will put that on the first post if you don't mind
Great Guessing
And I'm guessing that this is its dial:http://www.fantasyflightgames.com/ffg_content/x-wing/news/scum-and-villainy/SWX27-dial.png
nice! I will put that on the first post if you don't mind
No problem!
Wow. Some fun combos here. Iggy almost seems to be built to be a counter. A is the swarm counter. B is the high agi counter. C is a high speed defensive ship. And D is maneuverable. And if that is the dial? Holy crap. The question is, which 2 do I want to combine...
Lots of low-speed variability on that dial. All 1-speed and 2-speed maneuvers are white or green. No 3 turn, but the S-loops and koiogran allow for some serious unpredictability. 9 green maneuvers in all; that's amazing. Very unpredictable, even coming out of stress.
Edited by BabaganooshAnd I'm guessing that this is its dial: http://www.fantasyflightgames.com/ffg_content/x-wing/news/scum-and-villainy/SWX27-dial.png
That's probably it. That is an amazing Dial! Green everywhere, 1 hard turns, awesome!!!!
I would run B and C in a 100 pt list, mabey D, depends on how good the dial is
edit: And apparently its got an awesome dial
Edited by AdmiralThrawnI will point out that 88B says after you perform an attack that does not hit, so you can you preform an HLC attack, and then a SECOND HLC attack. I'm not sure why someone would want 2 Cannons equipped, but it's interesting that you can do that.
Two words: Team Epic
200 points - all 4 agressors, IG-200 titles
I just realized that the B doesn't specify primary weapon. Double HLC attacks!!!
And I'm guessing that this is its dial: http://www.fantasyflightgames.com/ffg_content/x-wing/news/scum-and-villainy/SWX27-dial.png
SWX-27 is indeed the IG-2000.
C and D also have awesome synergy when run together with advS. Chance for two actions before the dial is revealed, giving you awesome action economy even going into a red maneuver.