Just finished our first campaign session. We're three missions in and absolutely loving the game. I'm playing Imperial. There are three Rebel players.
The game seems really well balanced, all 3 missions have been incredibly close. However I'm loosing 3 missions to 0. Sad times.
The last two missions came down to if the rebels failed an attribute test I'd win the mission (they got the surges). Great tension but not a good outcome on my side.
I think where I'm going wrong is with my closed deployments and what back up I'm sending in. I'm playing the Military Might deck so I've always got a group of Stormtroopers in my hand and usually an officer to move them around with.
The troopers die pretty quickly, should I replace them with something else? Maybe royal guards?
Also, what specific cards should I spend my XP on?
Thanks in advance