Mini-Expansion - Rising Threat

By The Message, in Fan Creations

A problem of sorts usually sets in towards the end of the game in that the pace slows down considerably. Instead of feeling like there is more of a threat, is easy to achieve a sense of relaxation as you fall into completing your strategies and fewer gates open up. This seems to contradict the theme of the game, so today I decided to attempt a minor solution to the 'problem'.

http://www.sendspace.com/file/bcjiky

That link holds two new decks, as well as the rules for using them. These decks are the Rising Threat deck, which increases in activity the closer you are towards the end of the game, and the Final Hour deck, which comes into play only in the final moments. I'm not going to give a full rules explanation here, since the rules file should be adequate and it's not a large file.

I'm going to start testing this tomorrow, but it appears to be a final 'product' already. If you do try this out, let me know how it goes!

u cant just post this stuff?

most people dont like to go to strange sites and download stuff

It's 25 cards (Plus two backs) and a rules document, which is a lot of work to go through posting since it wouldn't be in a format conducive to easy printing. It would be such an ordeal to try and print each of the cards at that point that most people would simply go the SE route anyways.

You've mentioned that you don't have SE in another thread because of a crappy computer, but unless it simply cannot run SE at all I highly suggest you just download the program. It's a brilliant source of free content (Since we have a fairly lively community here) and serves as ahandy way to create your own.

still cant get sa :( . took a look at your decks fantastic work!

Tested this out today against Shudde M'ell and I think it works fairly well. It was actually quite unintrusive for the most part, while still giving a sense of increasing danger, especially once it got to the top tier of doom tokens. Ultimately a loss due to Shudde waking up and The End of Days being in play. I will say that if you already have issues keeping things under control, especially near the end, then you may not want to add this as its just another obstacle purely for the sake of being an obstacle.

The only issue is a typo on the 'street devouring/monster appears' cards in which the first iteration of the word 'at' should actually be 'and', but that's an easy fix. I'm going to upload the corrected version to BGG and link it here.

Nice one M, not something I will be using right away (I still get my arse kicked most of the time) but certainly gonna print it out ready for future use.

@Pitt: Jeez fella I can hear that high pitched whine from here, I almost mistook you for Kroen! heh heh Surely you can run SE on your commie, it would have to be truly ancient not to.

@Message: Happy B-Day btw, apparently. ;o?

Nyogth >> You said the k-word !!!

Nyogtha said:

Nice one M, not something I will be using right away (I still get my arse kicked most of the time) but certainly gonna print it out ready for future use.

@Pitt: Jeez fella I can hear that high pitched whine from here, I almost mistook you for Kroen! heh heh Surely you can run SE on your commie, it would have to be truly ancient not to.

@Message: Happy B-Day btw, apparently. ;o?

Indeed it was, thank you.

Oh, and glad you like the cards. I'll probably just use them for a couple games before setting them aside (though not indefinitely) myself, since I'm just now starting to get my win ratio back up (Had a nasty period where for various reasons I just couldn't seem to beat Yog-Sothoth...). It's a small difficulty increase, but anything can get out of hand in this game.