Intredictor class Star Destroyer is one of most awesome Star Wars designs. It would be cool to have it in the game. But lore-wise it had really specific role of preventing ships from escaping into hyperspace.
What about game mechanic that would manipulate with speed of ships? Kind of gravity manipulating. For example:
Intredictor class Star Destroyer
Special ability: at the start of turn change speed dial of any other 4 ships by one for their next maneuver.
Enforcer class picket cruiser
Special ability: at the start of turn change speed dial of any other 2 ships by one for their next maneuver.
This special ability may exchange squadron command from ship card.
So with this two babies Imperials could manipulate both speed of their Star Destroyers, and slow down rebels... or maybe speed up this one CR90 into the trap
Would be cool to have this ships in wave 4 or 5.
Any other mechanics ideas?
Edited by Krass