Akuma 6 Dot Fire

By Phoenix Guard, in UFS Deck Building

Character:

Akuma 6 x1

Character Blocks:

Akuma 6 x1

Sagat 4 x3

Assets/Actions:

Ready for Anything x4

Kung-Fu Training x3

Attacks:

Hurricane Kick x4

Nisho Kyaku x4

Zessho Hoho x3

Tiger Fury x4

Toro Zan x4

Akuma's Shoryureppa x2

Foundations:

No Memories x3

Silver Spoon x3

Teenage Champion x4

Blinding Rage x4

Sensing Weakness x4

Bitter Rivals x4

Sting Like a Bee x4

Manifest Destiny x4

Constructive criticism and suggestions are appreciated. Used only Domination but not keeping it exclusively so and planning it for Block 3. Nisho Kyaku and Hurricane Kick have proven to be effective from what i've tested so far and naturally Tiger Fury + Kung-Fu Training for finisher or heavy hit if needed.

Try dropping Toro Zan in favour of a better fire attack, Toro Zan, while good if youre Yang, isnt particularly impressive if youre not him, and it doesnt even have a block on. Instead try something different like Willow Splitter, its a good attack with good stats and a nice block, it also gives you a slightly different option, and with a few momentum is easy to play in your opponents turn.

I would replace Sensing Weakness with Adoration. Adoration has a nice mid block and can make your attacks more difficult to block when compared to Sensing Weakness.

Also be aware that you have alot of 4 control check cards and several 5 or high difficulty cards. While the cards that you do own have good abilities you want to make sure that it won't be too difficult to play the cards you want, so you may want to consider taking out some of the cards you think are less useful and put in foundations with low difficulty and at least a 5 control value.

Changes made from the current feedback i've read:

Changes made based on suggestion by babelfish666: I don't have any SC product but this seems like a decent choice.

Toro Zan x4 > Furious Feet of the Phoenix x4

Changes made based on suggestion by Zero Cross: I actually haven't had a problem with checks but it's probably a good idea to bump up the CC anyway

Sensing Weakeness x4 > Adoration x4

Sting Like a Bee x4 > White Magic x4

Manifest Destiny x4 > A Samurai's Life x4

Silver Spoon x3 > The Tae Kwon Do Zephyr x3

Comments and suggestions welcome as always.

Note: It would be nice if I could edit my OP :P

Personally I would keep the Manifest Destinies, well as long as you have several cards that match at least 2 symbols with the character. It combos well with cards such as Kung-Fu Training or any card you block with. This helps with Akuma's board control aspect and will make it easier attacks like Tiger Fury to get through. I also like the inclusion of White Magic since you have cards like multiples. A good attack if you have it is Melancholic Mercurius from SNK Cutting Edge; it runs Fire and Evil, multiple 2 and a static speed boost effect.

Switched A Samurai's Life for Manifest Destiny. Might move ASL to sideboard not quite sure yet. Took Furious Feet of the Phoenix out for Melancholic Mercurius but to be honest i'm wary about the 2 CC. Now that a little under half my attacks have multiple: 2 i've been considering this:

Savage Fighter - (2/5 Split Card 1diff)

Chaos/Fire/Good

E Commit: Your attack gets +5 damage. Only playable if you have at least three attacks in your card pool.

The action side is for reversals which i'm not playing but it might not be bad to splash in 2 of these.

You don't need to have 4 of the Mercurious, in fact you can take out 1 Hurricane so that there are three left and then add in 3 Mercurious so that would be a total of 6 2 checks which isn't too bad. The difficulty cost for your multiples is only a 4, so checking a 2 isn't so bad as long as your board isn't empty.

I agree with the Savage Fighter as well. I can't believe I forgot about the card. Put it in if you can.

Took out 1 Melancholic Mercurius, 1 Hurricane Kick, and 1 Ready for Anything and added in 3 Savage Fighter. Looks like it might be ready for some field testing. Gonna see if I can hit a local tournament and see how it goes. Thanks for all the help provided it's much appreciated.

take out tiger fury and teenage champion. add 3 traditional style, 1 melenchaloch mercuries, 1huricane kick, and 3 biter rivals.

trane said:

take out tiger fury and teenage champion. add 3 traditional style, 1 melenchaloch mercuries, 1huricane kick, and 3 biter rivals.

Mind explaining your suggestions. Specifically how I can run 7 Bitter Rivals and why I should take out a finisher?

I would try to rebuild with this base Vik ran it and it was amazing

Akuma:

attacks 12

4 tiger fury

4 ira spinta

4 windstorm

actions : 8

4 seclusion

4 KFT

Assets :10

4 Olcadans mentoring

3 laynettes shop

3 SOC

3 yellow gi

Foundations :44

4 amys assistance

4 empires ruin

4 no memories

4 white magic

3 a new low

4 blinding rage

4 maki high noble

4 fight or flight

3 transference

3 evil plans

4 manifest destiny

Its a lot of cards just something to go on .

whoa >_> amazing is right but that's nearly a completely different build than what i got going. Looks good but I wanna try what i've got atm and I kinda don't have many of the cards listed (around 8 tops). I will give this a shot just not right now.

It's definately much more of a full control deck-one shot kill, and so much more expensive to make. However, it has really good odds to work. I just wouldn't want to spend so much if your just playing for fun.