My group and I just finished a Descent 2e campaign and were going to start a new one. I'm also currently playing an Imperial Assault campaign with some members overlapping.
There are rules introduced in IA that we really like and were wondering if introducing them into Descent would imbalance or break it. We don't see why they would but I was hoping people with more experience could chime in with their opinion.
The two rules we were looking at introducing were:
1. Only allow two Fatigue to be used for additional movement per player turn (as opposed to all of it if available).
2. Alternate have the Heroes take a turn, then the OL (activate one Monster group). It would go Heroes > OL > Heroes > OL etc.
This would be used with the base Descent game, no expansions or additional heroes/characters.