Got an idea for the following squadron...
Corran Horn + R2D2 + Fire Control System + Push the Limit + Engine Upgrade
Gold Squadron Pilot + R2 Astromech + Ion Cannon Turret
Gold Squadron Pilot + R2 Astromech + Ion Cannon Turret
96/100
In theory, the Y-Wings clog up the middle of the game with their turrets while Corran hunts down targets, hits them - hits them AGAIN - then escapes to build up his shields.
Any advice? I haven't been able to test it yet. I'm wondering if I should ditch Corran's Engine Upgrade for the purpose of adding upgrades (Shield/Hull Upgrade?) to the Y-Wings, but I'd like to keep him as manuverable as possible.