Hi guys,
I've got a new squad ready to try out, and for the first time I'll be running Whisper.
With FCS, Gunner, VI and ACD.
Now this isn't about the effectiveness of the upgrades or how much he costs. It's not even about how he fits in the list.
I'd like some help on the amount of options I have available per turn.
I look at it like this at the moment.
Round 1 - Move and cloak
From then on.....
Decloak
Evade
Shoot - Get TL - Then if I hit, get a focus. If I miss, use gunner, then hopefully get a focus.
Cloak
Use evade when attacked.
Is that right?
Edited by SDCC