Gryphynx, I have no idea what you're trying to achieve, and it's beginning to sound a bit like a wind-up to me. You say you're using the EoE Beta, a book which still had the Surveillance skill and a maximum of three Specialisations. Things have changed substantially since those days.
It's clear from what you said about 'needing' at least four Force dice to do anything, that you flat-out do not understand the Force rules, seeing as I gave you an example where we launched multiple ATATs into space using a mere two dice.
Every single veteran on the thread - Desslok, Daeglan, mouthymerc, Ghostofman, whafrog, progressions, HappyDaze, kaosoe - has advised you that allowing characters to spend XP on improving characteristics or Force dice is irrevocably, insanely broken, as is breaking the rules to improve Skills beyond the limit of 5.
You know this. It's like starting your D&D characters at level 20 with maximum stats in everything.
You are choosing to make widespread changes that will terminally affect the balance of the game without even playing the Core rules yet.
So if that's what you want, just go and do it. Make a bunch of characters that can take out Darth Vader in one hit. Anyone can make an overpowered game; it's making one that's balanced that's the difficult part.
You've said you don't want advice or help, so why are you posting on a forum where nobody is going to agree with you? I just don't get what you're after here.
Edited by Maelora