As the character stands now, he is one of the weakest characters in the game. While he may equal the Monk with an initial battle value of 5, the Monk never loses his power while the Dread Knight stands a good chance of losing his initial warhorse. Even the prospect of the free replacement is not so great as many other characters with higher starting craft have easy routes to earning the gold needed to buy one.
The Dread Knight also only has a starting Fate of 1 compared to the Monk's 5. The Monk is prevented from using weapons or armor in battle but not psychic combat, so it is not all that much of an impairment. The Monk also adds +1 when praying, a very nice power.
My question and request is what power can be added to the Dread Knight to make him equal in power to other characters? I plan to permanently alter his card in my game set with the best balanced suggestion posted here but I would love to see an update to the Dread Knight and a few of the other weaker characters officially released by FFG. I would even pay for an official release of just new character cards for any revised characters. (Adding in a few new ones or the characters introduced in the Digital Edition would be a bonus.)
My initial thought would be to add an ability for the Dread Knight to sacrifice followers to gain a life, a fate, or a spell.
So, what powers or changes would you suggest be made to the Dread Knight to make him more dreadful but not over-powered?