From an early development stage of X-Wing:
No 'Spend your target lock' and crits were auto direct hits.
Very interesting, this does bring up the question why do you have to spend your target lock then.
My guess was to balance it with the Tie Fighters that has no secondary weapons.
This almost should be its own thread. Thanks for the history lesson, it does share some valuable insight.
Actually there was no attack value printed on the Proton Torps upgrade card.
This could mean that the ships attack value was used which in this case would be a '2'.
I'm not sure about this to be honest.
Also notice the price in credits: 8 for the Rookie and 2 for the torps.
Looks like the Protons we have in game now are much better then this...
Is that:
4 agility
2 attack
1 hull
2 shields
Huh. That's... an interesting stat line!
Yup and Tie Fighters and X-wings had the same firepower. Also note that X-wing were 8 points and Tie Fighters were 4 points. Now that is crazy. ![]()

