Hey everyone, first post here. Not been playing the game very long, but I've been reading a tonne and watching lots of videos - I think I'm getting pretty addicted pretty quickly! I've been thinking about ways to add strategic depth to the game, and I thought I'd throw open an idea to the community.
I'd like to see the Delta Class DX-9 Stormtrooper Transport ( Wookiepedia) added to the game. I'm imagining stats somewhere around this:

i.e., 2 ATTACK 1 EVADE 5 HULL 2 SHIELD
I would say it needs at least one missile slot (possibly two) and two crew slots. I'd give the base model a relatively low points cost (perhaps 15 for the basic model with no special abilities).
So, that's a very basic ship, at this point - nothing very special, basically an imperial HWK or a Lambda clone. Where I see it being different is in the ship specific cards that the expansion could add. I'd like to see three new cards in the expansion:
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Boarding Party
CREW
Attack Dice: 2 Range: 1
Attack: Discard this card to perform this attack.
If succesful, deal one damage. You may then flip one crew upgrade on the target ship face down.
Points cost: 3
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Heavy Boarding Party
CREW
Attack Dice: 2 Range: 1
Attack: Discard this card to perform this attack.
If succesful, deal one damage. You may then flip one upgrade card of any type on the target ship with a points cost equal to or lower than your pilot skill face down.
Points cost: 5

Squad Leader
CREW
If a Boarding Party or Heavy Boarding Party attack is unsuccesful, do not discard that card.
Points cost: 2
Basically, I see this as a possible way to go some way towards tweaking the game balance awy from single ship killer-builds just slightly by giving players a way - a difficult way, granted, but a way, to mitigate some of those high impact cards like Gunner and C3PO.
Any thoughts?
