The Therm-Ax (Dangerous Covenants)

By ardoyle, in Star Wars: Edge of the Empire RPG

For the holidays my awesome players got me Dangerous Covenants, the Hired Gun source book. I've been reading through it, liking it a lot, but one piece of equipment baffles me.

The Therm-Ax (specs pg 48, write-up pg 49), is a melee weapon with +2 damage and the Burn 2 quality.

Mechanically, how does that work out? The rules for the Burn quality in the CRB (pg 155) says that when the attack is successful, the target suffers the weapon's base damage for a number of rounds equal to the weapon's burn rating.

With a base damage of +2, does a therm-ax's burn only do 2 damage a round, which is lower than the soak of almost every combat-prepared being in the galaxy? Or does the burn do damage equal to the wielder's brawn plus two, which means the stronger someone is, the more on fire they are?

Neither make a ton of sense (though the second seems a little more functional) so I thought I'd ask here.

No, the CRB pg 155 states that for a number of rounds equal to Burn rating, the target suffers the weapon's base damage at the start of his actions, which in the case of the Therm-ax, would be 2

Edited by SirSprinkles

Is that damage reduced by soak?

My understanding is that it would not be effected by soak as it is not an attack. I am not in front of my books so cannot look at the specific wording.

The base damage for this weapon is not 2; it is (Brawn+2), so a stronger wielder makes for more damaging burns. Yes, it's silly.

Soak does reduce Burn damage, but if the source of the Burn has Pierce or Breach, that may apply to the Burn damage too at the GM's discretion.

This weapon may not have been entirely well thought out. I'd probably go with Str+2 as the base damage, even though that is a bit silly. If you went with just a 2 it wouldn't effect anybody except a naked Twi'lek (assuming they didn't up their brawn.)

Thanks For This Post. Ones Of My Players Just Got Burn, AnD I Would Have Applied Soak Had It Not Been For This Topic

Thanks For This Post. Ones Of My Players Just Got Burn, AnD I Would Have Applied Soak Had It Not Been For This Topic

I believe HappyDaze is right here, and soak is applied. Page 94 states that a "character's soak value is subtracted from any incoming damage" with no mention of attacks. Also, the section for "Fire, Acid, and Corrosive Atmospheres" on p. 214 makes no mention of soak (applying it or not).

Also, are you posting from a phone or something, because your capitalization and lack of punctuation is wild?

Mechanically, how does that work out? The rules for the Burn quality in the CRB (pg 155) says that when the attack is successful, the target suffers the weapon's base damage for a number of rounds equal to the weapon's burn rating.

Also, this was posted in the "Developer answered questions" thread, so here seemed like a good place for discussion:

So.. I just thought of something that i can't easily find the answer to. Maybe Im not looking hard enough, but I'll try here anyways.

One of my players recently got himself a therm-axe. And the burn quality got me wondering something.

Does each successful hit deal a separate instance of "burn" to the same target?

Say, he decides to get another hotblade down the line and dual wields. If he hits twice, are there two burn quality damage instances the target takes?

And if the burn lasts multiple rounds, and he scored another hit with the same weapon and applied burn again, would that be considered a totally different instance of burn on top of the previous ones?

Or would the burn quality just be extended? Each hit adding rounds to the duration equal to the burn rating?

Or would each hit "reset" the burn quality back to the beginning of it's burn rating duration?

Any help to clarify this before my player realizes to ask me these things would be appreciated.

1) The way the Burn quality works as worded, extra activations would simply extend the duration. Which kinda makes sense. "Stacking fire damage" is weird. Of course, so is adding Brawn to fire damage, so what're you gonna do...

2) Burn activates on a successful attack, not a successful hit. So if your PC was attacking with two therm-axes, and hit with both of them, you would still just activate it once, since I think the extra activation would just be a waste of Advantage.

Yay. I dun goofed. But awesome. The question came up to address the issue of "is he on fire?" "He could be more on fire."