Odd facts:

By DraconPyrothayan, in X-Wing

The most attack dice you could roll in a single turn is 36 with 6 Bandits/Binayre Pirate Z-95's with Cluster Missiles. Following this is 5 Bombers with Cluster Missiles at 30 dice per turn.

Tied for third most with 25 is 7 Ties plus Backstabber at range 1 which is tied with 5 Y-wings with BTL-A4 at range 1 with Autoblaster turrets. Of note, the last list is also the list with the most hit points in a 100 point list with a astounding 40 hitpoints.

The most attack dice you could roll in a single turn is 36 with 6 Bandits/Binayre Pirate Z-95's with Cluster Missiles. Following this is 5 Bombers with Cluster Missiles at 30 dice per turn.

Tied for third most with 25 is 7 Ties plus Backstabber at range 1 which is tied with 5 Y-wings with BTL-A4 at range 1 with Autoblaster turrets. Of note, the last list is also the list with the most hit points in a 100 point list with a astounding 40 hitpoints.

4 lambda shuttles with hull upgrade is 44 hitpoints. And you still have 4 points left for flying casual.

Of note, the last list is also the list with the most hit points in a 100 point list with a astounding 40 hitpoints.

4 shuttles and a bomber clock in at 46

The most expensive ship will be Boba Fett (scum) in the Andrasta:

Boba Fett (Scum) (39)
Opportunist (4)
Heavy Laser Cannon (7)
Proton Bombs (5)
Gunner (5)
Homing Missiles (5)
"Hot Shot" Blaster (3)
Proton Bombs (5)
Proton Bombs (5)
Shield Upgrade (4)
Andrasta (0)
Total: 82
If you remove the illicit upgrade and turn Boba imperial he'd end up at 79

The new, most expensive (non-epic) ship possible in the game (80 points). The previous was a 61 point Major Rhymer.

The lowest number of base attack dice you can have in a squad that costs exactly 100 points is 3: the 3 named HWKs, each with Gunner, Engine Upgrade, and Opportunist on the two with EPTs.

The lowest number of base attack dice you can have in a squad that costs exactly 100 points is 3: the 3 named HWKs, each with Gunner, Engine Upgrade, and Opportunist on the two with EPTs.

The Force is with you if you win with this list. Seriously...

In a standard 100 point match, a cloaked phantom at range 3, behind a large ship with tactical jammer, and behind an asteroid would roll 7 evade dice!

and when utilizing this, I would roll 5 blanks...

The new, most expensive (non-epic) ship possible in the game (80 points). The previous was a 61 point Major Rhymer.

Not even the most expensive small ship. That would be Ten Numb at 62!

66 points if you put Luke in the co-pilot seat.

technically speaking, Howlrunner / Biggs could support up to 28 other ships at once

Kagi can deny target-locking for many more than 28, but relies much more on how the opponent flies, so an absolute number is harder to establish.

Laetin A'shera could end up with as many as 11 evade tokens at the end of combat.

Sounds like we need to find a pilot with the most possible actions.

Most actions available on a single ship: 7 on an E-Wing with an Engine Upgrade, an action from an EPT, and an action from an Astromech.

A falcon with cluster missiles, tactician and gunner can deal 3 stress to an enemy at range 2 inside its firing arc in 1 turn.

In a standard 100 point match, a cloaked phantom at range 3, behind a large ship with tactical jammer, and behind an asteroid would roll 7 evade dice!

and when utilizing this, I would roll 5 blanks...

tactical jammer doesnt stack with asteroids, because the attack is already obstructed by either one.

try Stealth Device instead

The Rebel alliance has 2x as many ship types that can perform a k-turn every round without additional support (wingman)

The most actions that can be performed during the activation phase by a single ship is 4, and that honor belongs to Jake Farrel.

It is legal to not perform an attack.

The most actions that can be performed during the activation phase by a single ship is 4, and that honor belongs to Jake Farrel.

Wouldn't it be Tycho?

Lando

Cracken + Squad Leader

Tycho, Daredevil, PTL, EI

Lando gives Tycho the evade.

Tycho moves, takes the TL, PTL into Boost, EI into Daredevil

Cracken gives him the focus.

Five actions, with help.

The most actions that can be performed during the activation phase by a single ship is 4, and that honor belongs to Jake Farrel.

Wouldn't it be Tycho?

Lando

Cracken + Squad Leader

Tycho, Daredevil, PTL, EI

Lando gives Tycho the evade.

Tycho moves, takes the TL, PTL into Boost, EI into Daredevil

Cracken gives him the focus.

Five actions, with help.

Precisely - as I said, by a single ship, you've got 3 ships...

Precisely - as I said, by a single ship, you've got 3 ships...

Of course, I forgot that you can trigger an action out of EI into PTL before their stresses resolve. Jake is indeed the action master supreme.

Edited by Dagonet

The Rebel alliance has 2x as many ship types that can perform a k-turn every round without additional support (wingman)

The X-wing and B-wing, though of course only a single pilot for each.

The most actions that can be performed during the activation phase by a single ship is 4, and that honor belongs to Jake Farrel.

Four or five actions?

- focus action

- free boost action (pilot ability)

- trigger PTL

- evade action

- trigger EI

- expert handling action

- free barrel roll action (expert handling)

- 3 stress tokens

A falcon with cluster missiles, tactician and gunner can deal 3 stress to an enemy at range 2 inside its firing arc in 1 turn.

Replace gunner with tactician for a total of four stress tokens.

Edit:

VT-49 with flechette torpedoes, two tacticians and gunner deals five stress tokens.

Edited by dvor

Deadeye to lauch a proton torpedo, spend on the torpedo, miss, gunner, spend on attack. That's 3. (Alternatively, you could use a Blaster Turret, spend on the Turret, miss, gunner, spend on attack.)

An opponent can bring 8 ships. That's 8 attacks that you can roll eyeballs on, so that's 11 total.

There's also Corran, Deadeye to launch a torpedo, spend on torpedo. That's two. Second attack, spend. Plus survive 8 attacks that's 11. Then you can spend on R5-P9 for 12.

Is there really a way to get 15?

If the opponent is running 5 bombers with Cluster Missiles, that's 10 attacks to survive.

3 attacks from you can come from Clusters + Gunner. However, you can get 4 focii spent if Rexler Brath is the one shooting the clusters (Attack, Brath ability, Attack, Brath ability).

And then there's Deadeye. 10+4+1=15

Replace five bombers with six headhunters for a total of 17 focus tokens.

Edited by dvor

The greatest number of damage cards that can be actively in play (ie: not discarded when a ship is destroyed) on one side during a 100-pt match is 31. The damage deck has 33 cards.

The most attack dice you could roll in a single turn is 36 with 6 Bandits/Binayre Pirate Z-95's with Cluster Missiles. Following this is 5 Bombers with Cluster Missiles at 30 dice per turn.

Tied for third most with 25 is 7 Ties plus Backstabber at range 1 which is tied with 5 Y-wings with BTL-A4 at range 1 with Autoblaster turrets. Of note, the last list is also the list with the most hit points in a 100 point list with a astounding 40 hitpoints.

24 is the most amount of Modified attack dice you can throw in a round.

4 Tempest w/ Cluster Missiles and FCS. They do need to fire once and gain a TL on a target in the 1st round of shooting. Then they can move in, Focus, Shoot the Cluster missiles. Use Focus for the first roll of 3 dice, then gain a TL w/ FCS and use the TL on the second roll.

It would be hard to keep one Advanced alive through 2 rounds, but not impossible.

A Decimator attacking at range two with two tacticians and a gunner could easily give four stress in one attack!