Guys,
I am in a group that we just hit 500 exp each and I am starting to feel bumbed and like we need to move on already....
Issue 1 --
The issue seems to be the dramatic shifts in successes and failures do to massive amounts of triumphs and despairs thrown around.
Let me explain - most characters have abilities in the 4-5 range for their primary abilities with some of them having 4 levels trained! that is ALOT of yellow dice with chances for triumphs.
Conversely we face lots of high level foes with adversary 2....and high skills themselves, meanings LOTS of red dice to face off against.
Dealing with all the triumphs and despairs is getting to be a pain....especially since they do not cancel each other.
Issue 2 --
Regardless of the triumph and despair issue the game use to be fun due to varied levels of success and failure with the advantage and threat system, now at higher levels of exp when we succeed it is dramtic with massive damage, vicious 4.....etc one shoting even big adversaries.....
Bad guys and good guys do not go up in Health that much but it seems damage done goes up ALOT. When you throw 5-6 dice (not counting blues) with superior weapons with link and a host of talents sometimes (in fact often) you are doing insta kill damage....
For instance our ataru striker jedi dude with hawk jump and saber swarm will do 20-30 dmg in one hit and he doesnt even have an uber saber (his is more defensive)
We also have a pilot who duel wields pistols and easily does 20-30 dmg when he hits.
You do NOT even want to know what the melee wookie can do.....
How have others dealt with this?