ISD vs. the Vic: Does it really need to be that massive?

By R22, in Star Wars: Armada

Does the ISD have to be that massive?

No. The actual gameplay is much more important to me than the physical size of the miniatures. There are just some very vocal people on this forum who seem to forget that it's not just the size, it's what you do with it. ;)

As much as I would love to see a ISD hit the table. Here is somthing else to think about -the Command stack-

If a Victory is a 3 stack and the game lasts 6 rounds. What would the Imp have a 4 or 5 command Stack? But I think once Armada is in our hot little hands I think we're gonna go from the total rule of cool that a Imp or a MC80 is, to what can this ship truly do for me on the battle field(and rule of cool)?

This raises a good point and a new question. A game is 6 rounds? How long is that we think? Time wise. I like that it pressures you not to take forever galivanting around the board without engaging but I also feel like I'd want to play past it inevitably should the field still be contested.

i don't beleive that the ISD will have a worse command than the VIC. The fluff indicates that they had amazing command and control, as well as engines (they could keep up with the Falcon, until it drifted slightly to the left)

I recon they will sit at command 3, with up to speed to like the vic, maybe even a speed 3 with no turning allowed.

i don't beleive that the ISD will have a worse command than the VIC. The fluff indicates that they had amazing command and control, as well as engines (they could keep up with the Falcon, until it drifted slightly to the left)

I recon they will sit at command 3, with up to speed to like the vic, maybe even a speed 3 with no turning allowed.

I will be suprised if it stays at 3. After all it seems that size relates to how big the command stack is. Also I love the Falcon as much as the next guy how ever comparing everything to one extremely upgraded freighter is kinda stuiped IMHO.