So in skirmish relentless does damage instead of strain. I have a multipart timing question about how that damage works. Say the target of relentless dies before the attacker can roll attack dice.
1. Can the attacker still roll?
2. Can the defender still roll?
Why would one do this? To get surges. Characters like Ig88 can heal from surges. So he targets someone with one health within range 3, does one damage to the target right away, kills it before attack dice are rolled. He obviously still wants to roll attack dice, probably two yellow to maximize surge chance. Can he do it? If so can the defender try to defend it?
I'm also assuming that the player who controls the target didn't have any command cards to discard to prevent the one damage.