What are the rules surrounding Cybork Body as it interacts with other cards?
Specifically, I have Flash Gitz (2/4, the rest is not really significant to this conversation) with 1 damage on them. They also have rune encrusted armor equipped (making them 4/6 with 1 damage on them.
1 - If I give them the cybork body, do they get 10 (4x2 + 2) HP with 1 damage, or 12 ((4+2)x2)) HP with 1 damage?
2 - If I get the ((4+2)x2)) HP, does it drop from 12 to 8 or to 10 if the rune encrusted armor is removed? (Is it consistent doubling, or a one time add 100% of current (or base) max?)
3 - If I add the cybork body THEN the rune encrusted, does it increase to 10 or 12?
4 - In short, what is doubled, the base or the current HP, and max HP or remaining HP? Also, is it persistent or decided as of when the card is played?