I'm going to say this right up front. I'm not starting this as a doom and gloom thread! Though it may well turn into one.
So we all know that many ships in the Star Wars universe have turreted weapons. We also know that X-wing Miniatures is a dog fighting game that should reward clever maneuvering and lining up firing arcs. Turrets should have a place in the game, but if they dominate the game it kind of undermines the original premise.
How do you think that this can be accomplished moving forward? Certainly Auto-thrusters will help, but what other things do you see in the way of upgrades for non-turreted ships? When they add more turrets in the future, how would you like to see them designed differently?
I don't think turrets are breaking the game right now, but I do think they have gotten pretty strong in the meta since Wave 4 dropped.
The best designed turrets in my opinion are the Range 1-2 Blaster Turret and Ion cannon turret since they still reward clever maneuvering on offense and defense. Basically you can still dodge them with good flying. The 2400 turret is also well designed in my opinion. It has 2 attack dice which means its not very threatening in its own right and the Outrider title/HLC turret still has a bubble where it can be avoided (though the Mangler is going to change that). I would be against introducing any more 'perfect' (range 1-3, 3+ attack dice) turrets like the Falcon or the Decimator.