Time of Trials - Visual Spoilers. In Spanish.

By Nine989, in 1. AGoT General Discussion

I had heard that the game was growing in Spain greatly. Today I've gotten an education on how very true that is.

And let me reiterate how thankful I am at your posting and translating these cards. It gave me an unexpected present today! Now I get to show up to our game night tomorrow with Spanish copies of new cards.

Dobbler said:

I had heard that the game was growing in Spain greatly. Today I've gotten an education on how very true that is.

And let me reiterate how thankful I am at your posting and translating these cards. It gave me an unexpected present today! Now I get to show up to our game night tomorrow with Spanish copies of new cards.

Actually, half the people I know just buy them to collect. Of course, in an LCG environment, how much of a collector can you be?

But a lot of people in Spain play and the spanish forums are quite crowded.

Your are all welcome. I would had done it last month with the first chapter but I though we all got the cards at the same time. I wonder when do the french guys get them.

Next month I'll try to post the the next chapter.

Dobbler said:

Wow, this Chapter pack has many cards I consider instant includes in several decks I have.

Catelyn Stark, Storm Dancer, Abandoned FOrge, Cercei, Gold Cloaks, Homeless, The Hound.

Cat looks promising, but I think more Stark Shadows cards need to be released before I get excited about her (if someone is building with the Shadows agenda, then I understand being excited about her right now).

Despues de que un Personaje de un adversario muera means 'After an opponent's character dies', 'muera' is third person in the subjunctive mode, the 'a' doesn't denote gender.

Muerta on the other side is the female participle: (she is) dead.

As a note : in neo-Latin languages more often than not we have just two grammatical genders. There's no neuter, so any thing that in English is considered 'it', in Italian, Spanish et al. is either male or female. :-)

Ooops, late answer, I should train to type faster.

Nine989 said:

SIn city

Plot.

3 1 1

city. When revelaed, choose and kneel up to x characters, where x is the number of city plots in your used pot pile.

I'll try :)

thanks for the scans and translations.

Stark and lannister received quite alot of shadow goodies. (Cersei is a killer)

And the greyjoy cards are looking very intresting.

I had hoped to hope to see some more martell (esp, unique chars)

The red viper ought to appear in this set. At least in makes more sense for him to be in King's landing than for Balon...

Nine989 said:

The red viper ought to appear in this set. At least in makes more sense for him to be in King's landing than for Balon...

QFT!!!!! i was shocked actually to see balon (and then when i mistranslated thrilled at how strong he was....then slightly disappointed again at the 'real' version as i don;t like mill much as a mechinic [and what are the odds of milling a shadows card anyway...])

No uniques or not, this reinvention of Scorching Deserts has me very excited. Very difficult to break, certainly less abusable than the original card, but then a bit more versatile.

Catelyn is the original QoT reborn. Stark is looking more and more dangerous. They have the Shadows to hide cards from intrigue challenges and then Cat to completely protect them. Of course if you are facing off against a Shadows deck she just ups your own decks strength without any real investment on your part.

you spanish guys are awesome, thank you so much

I agree with dobbler that Lanni got more good tech (sigh) and Homeless looks solid for Targ. But Moon Boy? Wow - tehre's a card that will never see light of day. Lame. More vigilant please.

Nine989 said:

The red viper ought to appear in this set. At least in makes more sense for him to be in King's landing than for Balon...

Man, you ain't kidding! Bummed! :-) I like a few of these cards a lot though.

Stag Lord said:

I agree with dobbler that Lanni got more good tech (sigh) and Homeless looks solid for Targ. But Moon Boy? Wow - tehre's a card that will never see light of day. Lame. More vigilant please.

Stag Lord said:

I agree with dobbler that Lanni got more good tech (sigh) and Homeless looks solid for Targ. But Moon Boy? Wow - tehre's a card that will never see light of day. Lame. More vigilant please.

The more I think about "Homeless", the more I like it, particularly early in a game where you only have 2 or 3 cards in the discard pile. Daeny's Chambers can keep most of the attachments out of the discard pile, and Forever Burning will be going to the dead pile. So you have the chance to really dictate what your opponent gets for you. Most of the time I suppose it will be a Summer Sea, but I'll take that. Best case scenario-- I have 2x To Be a Dragon in my discard pile, and that is it. Get one back with homeless, stand homeless with TBAD, put a 3 STR character back into play from dead pile, wash/rinse/repeat, until every Targ character with 3 STR is back into play. And yes, I realize this is highly unlikely, but it is a fun scenario to think about.

some thoughts on the cards that i emailed out to the DC meta a little earlier:

-- as usual, lannister gets paid off: both the most and, possibly, the most playable cards. i think it's worth trying out a lannister shadows-themed deck at this point.
-- also as usual, targ gets strong, playable cards. they pick up a very strong character for the 1 cost slot and yet another useful attachment that will compete for space in the "generic targ attachment recursion" deck with all the other useful attachments they have
-- stark gets interesting cards that would be good if they had something more to legitimately put in the shadows than arya or if two of the cards weren't associated with winter (though it might be time to consider a stark/shadows agenda deck). the warship obviously is an auto include in any stark deck, and might even get to draw the 3 occasionally in the stark winter deck we've been toying around with, but that catelyn needs a focused winter/shadows theme to be included over the already ridiculous core set catelyn.
-- baratheon got completely screwed, and it's particularly sad because they're right on the edge of being competitively viable. i just don't see why one of those 4 lannister cards could have been a slot for a good baratheon card... so, so incredibly stupid.
-- greyjoy got screwed, straight up
-- martell gets one cool card, though nothing that helps it become viable before its expansion is released. martell has like 2390482309 unique characters that rightfully deserve shadows versions, why in god's name aren't we seeing them over completely unplayable cards? seriously -- we have catelyn, cercei, balon, and the hound, baratheon has outstanding mains already, and the quality of the targ cards is enough for appeasement... so wtf?
-- the plot sucks now -- it's stats are just awful -- but in time it could become playable

so again, i'm going to re-echo earlier sentiment directed towards nate and the rest of the FFG design team: STOP STOP STOP IMPROVING THE QUALITY OF LANNISTER IN EACH AND EVERY CHAPTER PACK OVER ALL THE OTHER HOUSES -- WE ARE SICK OF THE NEEDLESS BIAS. PLEASE, PLEASE STOP IT NOW. seriously, it's getting so old -- i'm very sick of it. how could anyone looking at this chapter sit down and think "wow, the quality of those two baratheon cards sure does a lot to advance the house relative to targ and lannister!"

I actually think abandoned smithy is a fantastic card for Baratheon. Around here the times Baratheon has excelled is when they get a Core set Renly or Fat Bob souped up with several attachments (Lightbringer, Hunting Spear, Aegon's Blade), then having them go to town. Or what about a Bara deck that goes and gets Icy Catapaults, pay the 3 for them out of house and puts them on Royal Guards.

I don't know, I've just always been a big fan of search, and I try to never overlook the possibilities when mass search cards are available for use.

Thank you for releasing (and translating ) these spoilers!

Wow, i never thought that the QoT Promo card ability will be brought back, especially since Catelyn seems to be so much better. Kneeling the Qot wasa pretty easy task for say a Lanni player, but bringing "all" cards out of shadows seems to be a very tough buisness. Also Catelyn is somehow very nedly, as long as the things remain in shadows everything is fine. How come i think we might see a new version of "Knife in the back" in one of teh chapter packs?

Septa Mordane is nedly and good and Storm dancer is the second "Stark defend" theme card i find really impressing- and the first "bound by duty" is only one chapter pack away.

All the Lanni cards seem to be very solid and this Cersei is a Cersei i definetely want to play.

Moonboy and Patchface (promo) are Baratheons no.1 plot manipulation team. I don´t know what to make out of Abandoned smithy at the moment, we had comparable cards in the past which didn´t see much play.

Well, i reallly don´t why we see a Balon in a chapter pack with the Greyjoy expansion release probably only one month or so away. Especially why we see such a good Balon, itz doesn´t seem to be a problem to abuse his ability for a lot of inhouse "draw". I´ll definetely try to build a Greyjoy shadow deck using him, his ability also let´s wharf rats shine. If there isn´t a mistranslation you could discard cards from your own deck, "draw all the shadow cards" in reality you pay 1 influence or kneel a noble and save the 2 gold to put the card into the shadows. How good is that ? Are the wharf rats really a drawback with that potential? And i even habve more nasty ideas for standard play. :-)

Balon Rebellion is a welcome location control, teh any phase ability makes it very potent in my book.

Homeless should be way more than solid, i also immediately thought about to be a dragon. Let´s see if we can find a way to keep our discard piles clean of unwanted cards or stand that charachter so it can be used more than once a turn. Targ already had the potential to filter their dicard pile with lady Daenyery chamber, i can definetely see that a Targ deck could run in a sittuation with 2 to be a dragons events in the discard pile and nothing else - mass recursion for the win!

Tears of lys is nedly but underwhelming in my opinion if you compare it to the original event from the I&F edition. Shadow from the east is good, but do we need x attachemnt control cards?

Flea bottom indigent might be the first reason to use the treaty with the south agenda. Lannister infamy definetely wants that card. Ah, wait Lanni already has a lot of draw, so well i guess it can be used anyway. ;-) Also there was a Martell/Lanni charachter with infamy in an older chaptzer pack- nice. I also agree that lost oases is interesting.

The hound is well okay, i kind of expected more, it´s probably the cost of 3 gold that´s bugging me. Twilight market will for sure find it´s way in any shadow deck, i only hope that it´s three cards per chapter pack. Destroyed by the order of the council seems to be the neutral location control card all of us long time players have been waiting for.

Sin city awakens my expectations taht we´ll see more city plots.

Just my two cents on the new cards. Playing LCG only has definetely become much more interesting with the additions that can be found in this chapter pack.

Just one quick note. "Abandoned Smithy" might very well be officially translated as "Abandoned Forge". I really didn't know the difference about smithy and forge compared to the original spanish word (wich is "forja").

finitesquarewell said:

-- as usual, lannister gets paid off: both the most and, possibly, the most playable cards. i think it's worth trying out a lannister shadows-themed deck at this point.

so again, i'm going to re-echo earlier sentiment directed towards nate and the rest of the FFG design team: STOP STOP STOP IMPROVING THE QUALITY OF LANNISTER IN EACH AND EVERY CHAPTER PACK OVER ALL THE OTHER HOUSES -- WE ARE SICK OF THE NEEDLESS BIAS. PLEASE, PLEASE STOP IT NOW. seriously, it's getting so old -- i'm very sick of it. how could anyone looking at this chapter sit down and think "wow, the quality of those two baratheon cards sure does a lot to advance the house relative to targ and lannister!"

Of the four Lannister Cards, only two would I really consider playing, Cersei and Gold Cloaks, and neither is overly powerful. Cersei is only awesome if you are the first player and you have multiple cards in shadows and you can win an intrigue challenge. Take away any of those three conditions and her power begins dropping fast. One of the best things about her is the Queen trait.

Gold Cloaks are good, but outside of Bronn (and the Gold Cloaks themselves), what mercenaries are you playing in Lannister? Most of the time you will be only drawing one card with them. There are much more efficient draw engines in Lannister. First impression I just find their most usefulness as Shadows card to fuel shadows stuff.

A this point in time I can't see myself using a handful of coins (card disadvantage) or Beautiful Cersei.

Also, don't forget that each Chapter pack should not be seen as individual "sets". All six should simply be seen as part of the overall King's Landing Edition, and as such we have only had two chapter packs from KLE revealed. We could have 4 awesome Baratheon cards in the next chapter pack and two mediocre Lannister cards. In the end, once all 6 are revealed, I don't think you will see the same imbalance you see now.

Dobbler said:

I actually think abandoned smithy is a fantastic card for Baratheon. Around here the times Baratheon has excelled is when they get a Core set Renly or Fat Bob souped up with several attachments (Lightbringer, Hunting Spear, Aegon's Blade), then having them go to town. Or what about a Bara deck that goes and gets Icy Catapaults, pay the 3 for them out of house and puts them on Royal Guards.

I don't know, I've just always been a big fan of search, and I try to never overlook the possibilities when mass search cards are available for use.

Dobbler said:

I actually think abandoned smithy is a fantastic card for Baratheon. Around here the times Baratheon has excelled is when they get a Core set Renly or Fat Bob souped up with several attachments (Lightbringer, Hunting Spear, Aegon's Blade), then having them go to town. Or what about a Bara deck that goes and gets Icy Catapaults, pay the 3 for them out of house and puts them on Royal Guards.

I don't know, I've just always been a big fan of search, and I try to never overlook the possibilities when mass search cards are available for use.

I agree that it's a cool card in concept; the implementation, however, is completely unplayable for the following reasons:

1) it costs two... already too pricey, IMO. it shouldn't have been a shadow card, and could easily have cost 0 or 1 due to the fact that it doesn't do anything except pull attachments.

2) you can't use it on the same turn you play it, so you will have to anticipate the need for weapons by at least a turn

3) the viable attachments it can pull cost at least two and are themselves of questionable playability. i use lightbringer in my baratheon deck for obvious reasons, but at two cost the hunting spear always ends up getting taken out for more efficient non-setup cards. while i like the idea of ageon's blade in baratheon, it's just not legitimate at 3 cost particularly when all the good characters in baratheon that support the power rush theme are so pricey

4) as of right now baratheon has no cards that benefit from having cards in or bringing cards out of the shadows, thus rendering this card valueless from the perspective of the construction of a shadows-themed deck

Dobbler said:

A this point in time I can't see myself using a handful of coins (card disadvantage) or Beautiful Cersei.

Sure? I mean a handful of coins is the keycard to get gold in the plot and draw phase. Of course it will only repay when it´s brought into play by city of shadows, but it´s nonetheless interesting to get more cards - which seems to be a good thing anyway and to carry gold over in the next round.

Beautiful Cersei also seems to be a reliable and versatile pump card with the gold that Lannister has plenty of. It mustn´t nessarily be the top card that finds it way in every Lanni deck but i think it´s decent.

Dobbler said:

finitesquarewell said:

-- as usual, lannister gets paid off: both the most and, possibly, the most playable cards. i think it's worth trying out a lannister shadows-themed deck at this point.

so again, i'm going to re-echo earlier sentiment directed towards nate and the rest of the FFG design team: STOP STOP STOP IMPROVING THE QUALITY OF LANNISTER IN EACH AND EVERY CHAPTER PACK OVER ALL THE OTHER HOUSES -- WE ARE SICK OF THE NEEDLESS BIAS. PLEASE, PLEASE STOP IT NOW. seriously, it's getting so old -- i'm very sick of it. how could anyone looking at this chapter sit down and think "wow, the quality of those two baratheon cards sure does a lot to advance the house relative to targ and lannister!"

Of the four Lannister Cards, only two would I really consider playing, Cersei and Gold Cloaks, and neither is overly powerful. Cersei is only awesome if you are the first player and you have multiple cards in shadows and you can win an intrigue challenge. Take away any of those three conditions and her power begins dropping fast. One of the best things about her is the Queen trait.

Gold Cloaks are good, but outside of Bronn (and the Gold Cloaks themselves), what mercenaries are you playing in Lannister? Most of the time you will be only drawing one card with them. There are much more efficient draw engines in Lannister. First impression I just find their most usefulness as Shadows card to fuel shadows stuff.

A this point in time I can't see myself using a handful of coins (card disadvantage) or Beautiful Cersei.

Also, don't forget that each Chapter pack should not be seen as individual "sets". All six should simply be seen as part of the overall King's Landing Edition, and as such we have only had two chapter packs from KLE revealed. We could have 4 awesome Baratheon cards in the next chapter pack and two mediocre Lannister cards. In the end, once all 6 are revealed, I don't think you will see the same imbalance you see now.

Dobbler said:

finitesquarewell said:

-- as usual, lannister gets paid off: both the most and, possibly, the most playable cards. i think it's worth trying out a lannister shadows-themed deck at this point.

so again, i'm going to re-echo earlier sentiment directed towards nate and the rest of the FFG design team: STOP STOP STOP IMPROVING THE QUALITY OF LANNISTER IN EACH AND EVERY CHAPTER PACK OVER ALL THE OTHER HOUSES -- WE ARE SICK OF THE NEEDLESS BIAS. PLEASE, PLEASE STOP IT NOW. seriously, it's getting so old -- i'm very sick of it. how could anyone looking at this chapter sit down and think "wow, the quality of those two baratheon cards sure does a lot to advance the house relative to targ and lannister!"

Of the four Lannister Cards, only two would I really consider playing, Cersei and Gold Cloaks, and neither is overly powerful. Cersei is only awesome if you are the first player and you have multiple cards in shadows and you can win an intrigue challenge. Take away any of those three conditions and her power begins dropping fast. One of the best things about her is the Queen trait.

Gold Cloaks are good, but outside of Bronn (and the Gold Cloaks themselves), what mercenaries are you playing in Lannister? Most of the time you will be only drawing one card with them. There are much more efficient draw engines in Lannister. First impression I just find their most usefulness as Shadows card to fuel shadows stuff.

A this point in time I can't see myself using a handful of coins (card disadvantage) or Beautiful Cersei.

Also, don't forget that each Chapter pack should not be seen as individual "sets". All six should simply be seen as part of the overall King's Landing Edition, and as such we have only had two chapter packs from KLE revealed. We could have 4 awesome Baratheon cards in the next chapter pack and two mediocre Lannister cards. In the end, once all 6 are revealed, I don't think you will see the same imbalance you see now.

yeah, i'm just going to have to disagree with your assessment of the lannister cards in the pack for the following reasons, keeping in mind that lannister is already the strongest house in LCG:

1) previously we had no playable cersei; now we do. the core set cersei never makes the cut in my lannister decks due to her incredibly low efficiency, but she does have that lannister-tempting power icon, and now a queen trait on top of that. furthermore, as lannister gets more viable shadow crest cards this cersei becomes stronger, and as i see it red cloaks, tyrion, and the intrigue event are all very playable cards for lannister right now.

2) gold cloaks are a good card for lannister, straight up. they're a bit lacking in the power icon, and at 4 cost another card draw mechanism in the form of a 4 strength character with the "right" icons really does it for me -- especially one that has synergy with tyrion, cersei, and to a lesser extent the location from the last chapter pack.

3) beautiful cersei is a generic pump location into which you can dump spare gold, which lannister seems to have plenty of at times -- how is this not incredibly playable?

additionally, i can't agree with deriving hope from trying to look at pack-specific distribution from an intra-pack perspective. i think it's very obvious to everyone here that nate and his fellow designers have a strong bias towards lannister, which has been discussed previously and which others here will attest to -- all aside from the fact that it's painstakingly obvious from the last two chapter pack blocks and the core set. now i see two shadows block chapter packs thus far that move towards developing a cohesive shadows theme for the lannisters (namely, benefits from holding cards back in the shadows + benefits for bringing them out), and giving them some of the best cards all around.

Old Ben said:

Dobbler said:

A this point in time I can't see myself using a handful of coins (card disadvantage) or Beautiful Cersei.

Sure? I mean a handful of coins is the keycard to get gold in the plot and draw phase. Of course it will only repay when it´s brought into play by city of shadows, but it´s nonetheless interesting to get more cards - which seems to be a good thing anyway and to carry gold over in the next round.

Beautiful Cersei also seems to be a reliable and versatile pump card with the gold that Lannister has plenty of. It mustn´t nessarily be the top card that finds it way in every Lanni deck but i think it´s decent.

agreed here on the potential usefulness of handful of coins -- between this and tywin, lannister is the only house that can use gold outside the usual phases... something to take note of if not immediately useful

I think you're whining about the lannister cards just to whine about them. None of them are overly powerful. Cersei is the best of the lot and she isn't exactly excellent; best thing about her is definitely the queen trait. The Gold Cloaks are cool-ish. I like the draw, but really, there have been army characters that let you draw when you play them in the past and Lannister is already drawing a lot as is. Stark easily got the cream of this chapter pack, but no house really got completely hosed. Baratheon maybe, but I could see a deck or two that would really like the Abandoned Forge. It can thin your deck out and get you a Dawn or Hunting Spear or Lightbringer...none of these cards are bad by any means. Honestly, the worst card in the pack to me is the plot, but it will get good later on, I'm sure of this.

foxpillow said:

I think you're whining about the lannister cards just to whine about them. None of them are overly powerful. Cersei is the best of the lot and she isn't exactly excellent; best thing about her is definitely the queen trait. The Gold Cloaks are cool-ish. I like the draw, but really, there have been army characters that let you draw when you play them in the past and Lannister is already drawing a lot as is. Stark easily got the cream of this chapter pack, but no house really got completely hosed. Baratheon maybe, but I could see a deck or two that would really like the Abandoned Forge. It can thin your deck out and get you a Dawn or Hunting Spear or Lightbringer...none of these cards are bad by any means. Honestly, the worst card in the pack to me is the plot, but it will get good later on, I'm sure of this.

Yes, I am -- in fact, I'm stating it directly and openly. No card individually should be complained about -- they're all good/okay individually, nothing broken or worth whining about. However, the Lannister house deserves a chapter pack with two crappy cards because we just don't need to see it develop relative to the other houses at this point; it's way too good as it is, and doesn't need more playable kneeling (Cersei), card draw (Red Cloaks), or pumps (Beautiful Cersei). give the other houses useful cards like those. give Baratheon four useful cards in this chapter pack to push it over the edge into competitiveness -- any of a kneeler, a source of card draw, or a pump for Baratheon would be very, very welcome.

foxpillow said:

I think you're whining about the lannister cards just to whine about them. None of them are overly powerful. Cersei is the best of the lot and she isn't exactly excellent; best thing about her is definitely the queen trait. The Gold Cloaks are cool-ish. I like the draw, but really, there have been army characters that let you draw when you play them in the past and Lannister is already drawing a lot as is. Stark easily got the cream of this chapter pack, but no house really got completely hosed. Baratheon maybe, but I could see a deck or two that would really like the Abandoned Forge. It can thin your deck out and get you a Dawn or Hunting Spear or Lightbringer...none of these cards are bad by any means. Honestly, the worst card in the pack to me is the plot, but it will get good later on, I'm sure of this.

As a greyjoy player, I just have to say that, we indeed got hosed. first of all, we get a balon that won't see play (the balon in the new expansion is so much better), the event is nice, but having to kneel a greyjoylord, when we don't have that many...

Also, its not the power level, they're not broken. Its that they're solid. 4 more solid lanni cards that fit well with their current themes, whereas greyjoy gets one useless card (he's not even king) and one location kneel card. Bara gets... whatever the f that stuff is... and martell and targ get a couple good cards. Only Stark seems to make headway towards equalling out power with lannis. but even then its so situational, that its not that great...

I shall reiterate. Stop giving lannis so many solid cards. They could've easy had 2 cards in this pack. Hell, there was at least one pack where greyjoy didn't get any cards...

Greyjoy Chris said:

As a greyjoy player, I just have to say that, we indeed got hosed. first of all, we get a balon that won't see play (the balon in the new expansion is so much better), the event is nice, but having to kneel a greyjoylord, when we don't have that many...

Also, its not the power level, they're not broken. Its that they're solid. 4 more solid lanni cards that fit well with their current themes, whereas greyjoy gets one useless card (he's not even king) and one location kneel card. Bara gets... whatever the f that stuff is... and martell and targ get a couple good cards. Only Stark seems to make headway towards equalling out power with lannis. but even then its so situational, that its not that great...

I shall reiterate. Stop giving lannis so many solid cards. They could've easy had 2 cards in this pack. Hell, there was at least one pack where greyjoy didn't get any cards...

agreed on every point