Ran against this Dash list last night. I was able to squeek out a victory, but I do feel like the dice favored me just enough to net me the win. Match recap below.
Yet Another X-Wing Builder Link
Dash
Lone Wolf
Recon Specialist
Heavy Laser Cannon
Outrider Title
Countermeasures
Horton Salm
R2-D6
Veteran Instincts
Ion Cannon Turret
Engine Upgrade
Proton Torpedoes x2
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The list I ran was:
Yet Another X-Wing Builder Link
Dark Curse
Omnicron Group Pilot
Darth Vader
Bounty Hunter
SIgma Squadron Pilot
Stygium Particle Accelerator
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I was able to clean up Horton with minimal damage taken within the first 5 or so rounds of combat. He was able to fire off both Proton Torpedoes before dying, but both were fully evaded. I managed to block Dash with my Doom Shuttle and setup for a pretty big round of firing on him, but he popped Countermeasures that round and between 7 attack dice from a range 1 shot with my Sigma and range 2 from Dark Curse I only inflicted 2 shields of damage against an actionless Dash.
My Sigma died soon after, but I managed to get a crucial critical on Dash rendering his action bar useless. We both veered in opposite directions as I regrouped for another pass at Dash. The game should have been mine at this point, but in my hastiness, I managed to fly my still healthy Bounty Hunter off the board leaving my Doom Shuttle and Dark Curse against a Dash with no shields and 5 hull. At this point, Dark Curse was untouched and my Doom Shuttle had 1 shield remaining.
We both swooped around the asteroid field mostly in a circle around the center of the board and he wasn't able to shake the crit in those turns of flight. Once we engaged for the second time, he managed to keep my shuttle out of range for a couple rounds of combat. In those exchanges of fire Dash learned quickly how annoying it is to shoot Dark Curse with an evade token and did no damage in 2 rounds of combat while I managed to squeek in 2 hits.
After some clever maneuvering, arc dodging my shuttle even more, he decided shooting DC with an evade token was futile and switched targets to my Shuttle. My Doom Shuttle suffered a Weapons Malfunction crit before finally getting in arc to get one last shot off, that whiffed but Vader payed Dash a visit giving him a Structural Damage crit, lowering his agility by one.
This left my 2 hull Dark Curse vs a Dash with no actions and -1 agility. The finaly round of flight ended with my Dark Curse in range 1 of Dash with an evade token and he finally rolled away a crit, choosing to remove his Structural Damage restoring his agility to 2. Dark Curse dice roll yielded 1 hit and Dash rolled blank, focus. One last failed Lone Wolf defense roll later and that was the game.
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After the game we chatted a bit and he said this list performs well against a lot of the Hammer and Anvil lists flying these days. The PS 10 Horton would definitely give it an edge over any Whisper lists. The Proton Torpedoes provide some nice burst and the Engine Upgrade would help Horton to arc dodge any non-turreted ships and lay into them with the Ion Turret. I was surprised by this list at first, since I've yet to see a Y-WIng paired with Dash, but I can definitely see this build excelling in the current run and gun meta.