Had a couple thoughts after reading all the "Fix Ship X" threads lately and wanted to start a more high level discussion about it. This isn't about if a given ship needs a fix or what that fix should or shouldn't be.
Rather I'm going to start with two questions.
What makes a ship competitive?
Should we look at Ships or Pilots?
Take the X-Wing for example, some people think it needs a fix, others don't, and one of the reasons I've seen that it doesn't is because of Tarn, Wedge, Bigs, ect... Yet Darth Vader wasn't enough to save the Tie Advanced from being considered one of if not the worse ship in the game.
So do all pilots for a given ship need to be useful at their point value for a ship to be considered balanced and/or competitive? Or does it just need say X% of it's pilots to be that?
Also how do we define what is or isn't competitive? Does it have to be seen in the top 8, 16, 32 at Worlds, or is just showing up in any list at all in any sanctioned tournament good enough?
Myself I'm of the opinion that as long as some of the named pilots are worth taking and at least one of the generics are, then the ship itself is fine as is.
I'd also say that any ship that is in a list that goes 4-1 in a major tournament would be considered competitive, but there is a difference between a tier 1, 1.5, 2 or 3 ship, and that's ok. Because I think a good player like Paul or Hothie can win even with Tier 2 or 3 ships.