So, if you are or might be playing Lure of the Expanse, I'll effort to limit any possible spoilers; luckily for you, it's not exactly a spoiler-heavy locale, so I should be all right.
Anywho, maybe you're searching for the strand of fate, on your hunt for the Dread Pearl, or maybe you heard a quiet rumor of some amazing relic lost there, called the Astrarium. Did you happen to get damaged, or just greedy, and think to find new/replacement ship bits in the most massive ship graveyard there is? Whatever reason, you find yourself in the Processional of the Damned. So, now that you are here, the place is the size of a system (planetary? stellar?) with countless millions of ships, millions of kilometers across.
How do you get anywhere in there? It's HUGE, and finding anything on that scale seems impossible. If you want to help the Carrion, how long must you fly bored between locales within the Processional? How long did your crew go between the edge and the Inner Sea of Space Hulks, somewhere within lies the prize? How often do you have Hollow Men attack? If not careful, they can screw over a ship, even at their people scale, and I'm not sure how frequently they assault, but if you have to cross a week's worth of space, just to find what you want, then you could have one attack a day, three, one every two hours. Do you use ship guns, or are your players jaunting out, onto the hull, to do battle with these things every few hours? When it's time for the dramatic escape, are you "running for your life at full speed" for three straight days, or is the distance not so vast?
The Processional is a very cool setting, to me, and one I could happily see get use even additional times, by the same party. It could be a very lucrative place to visit as part of Lure, prior to, after, or despite never running that campaign, but I'm not sure exactly how "hanging out there" would work, nor how long it takes to get to anything interesting. If anyone who has run the locale, or preferably the campaign, would give me any insight on how they handled it, maybe cool things they did to spice it up, if thy thought it was written for lower level characters than their game carried (a frequent "flaw" with Rogue Trader.) Thanks much, and have a happy New Years.
Edited by venkelos