Sigma Squadron

By voidreturn, in X-Wing

How have people made this guy work? His PS is really low (3), so if you take ACD, it would just be used for the free cloak action, if he survives. If he doesn't take ACD, he's forced to cloak one turn and decloak the next, broadcasting your strategy worse than Corran Horn.

Has anyone here been able to make this guy work and what was your strategy? What did you equip him with and how did you approach combat?

I've been using one with hull upgrade and recon specialist. Basically makes it a tanky, hard hitting xwing for 31 points.

I run the stygium on any phantom that isn't whisper

Surprisingly useful for elongating Phantom life and greatly underrated.

Fun list for someone looking to make three Sigma's work

6 Sigma is basically is Echo or Whisper with ACD and 2 Sigmas with SPA. Haven't seen it in the top lists at competitions but from what I heard it is fairly solid mid meta.

Sigmas have pretty good offence already so try playing them with boosted defence.

Sigma

SPA

sensor jammer

I run two of those with carnor which still leaves you some points to play around with mods on carnor and crew in the sigma's

Try 4 x Sigma

The Phantom Menace

Four Sigmas

No upgrades

16 attack die at range 2 - 3

20 attack die at range 1

Tight formation and cloak as first action and then never cloak again. Pick a priority target you want deleted such as a large 360 turret as an example.

Decloak for two forward. Reveal dial, move four forward (effectively seven forward due to ship base in total), focus.

Weather the storm of fire, which is either going to be a three or four die attack from the turret, if you are lucky, nothing else will be pointing at you. Return fire and remove the large ship and a potential 50 - 60 points from his list. You will either have three ships to do this or four (one being held together by duck tape) to get the job done.

Then start turning and focus firing the rest. You will lose a ship or two in the knife fight but hey, remember the simultaneous fire rule and you will be fine.

Obviously timing is everything in this kind of list as your alpha strike MUST remove the biggest threat or remove enough enemy ships to be able to handle the return fire. If you don't, you will be picked apart and crumple.

I have witnessed this list clean house in three turns against Dash and Farlander, take out a Decimator in one turn of shooting and also take out four TIES in a seven TIE swarm in one exchange of shooting for zero loses. Obviously this kind of thing relies heavily on the red die Gods but it has the potential to do it, which is scary.

Just forget the cloak action after the first turn.

At regionals the first list I faced was a quad-sigma list. Brutal.

He would leap frog, only cloaking two ships at a time, and use them as blockers while the two uncloaked ships would keep my actionless ships feeling the pain.

Obviously this kind of thing relies heavily on the red die Gods but it has the potential to do it, which is scary.

I'd much rather trust in the Red Gods than the Green ones anyway. :P

Acd is named pilots only the generics fire too late to make it worthwhile, the evade token from stygian will extend the life of the generics a bit but yeah use them as glass cannons.

Enhanced Scopes, SPA and Intelligence Agent was a Worlds setup.

SPA, Rec spec and FCS. That's a real monster for the price. But it doesn't fly anything like echo or whisper, so it takes some getting used to.

Also: citation for unnecessary Corran Horn disparagement.

I've been playing with Sigmas with Intel Agent and Stygium, and (more recently) advanced sensors, and having decent success. Stygium-phantom are surprisingly tanky if you fly them right. I generally try to alternate turns- one turn I will cloak and turtle up, then next I'll decloak and Attack, thus ensuring that I'll always have that evade token.

When facing low-PS ships you run them just like you would whisper- arc dodging and killing them.

Against higher PS you use Intel agents to see where they are going, and then either arc dodge or block them to deny actions, depending on the situation.

Enhanced Scopes. If you're going low PS, you may as well embrace it.

Intel Agent. For that low PS kind of pilot.

SPA. You know, for Evade.

Pick the ship you think is the most likely target. Decloak into position, leaving yourself out of other potential arcs. Fire.

It takes some time to learn how to do it right, but I quite enjoy using it.

At regionals the first list I faced was a quad-sigma list. Brutal.

He would leap frog, only cloaking two ships at a time, and use them as blockers while the two uncloaked ships would keep my actionless ships feeling the pain.

This sounds very interesting. How effective was thia strategy?

At regionals the first list I faced was a quad-sigma list. Brutal.

He would leap frog, only cloaking two ships at a time, and use them as blockers while the two uncloaked ships would keep my actionless ships feeling the pain.

This sounds very interesting. How effective was thia strategy?

4 Sigmas needs some practice. Your best weapon isn't even the 4x4 attack value, but surprise.

Fun to play, hard to win - but very satisfying.